CLSS.ExtensionMethods.IEnumerable.ForEach
1.1.1
dotnet add package CLSS.ExtensionMethods.IEnumerable.ForEach --version 1.1.1
NuGet\Install-Package CLSS.ExtensionMethods.IEnumerable.ForEach -Version 1.1.1
<PackageReference Include="CLSS.ExtensionMethods.IEnumerable.ForEach" Version="1.1.1" />
<PackageVersion Include="CLSS.ExtensionMethods.IEnumerable.ForEach" Version="1.1.1" />
<PackageReference Include="CLSS.ExtensionMethods.IEnumerable.ForEach" />
paket add CLSS.ExtensionMethods.IEnumerable.ForEach --version 1.1.1
#r "nuget: CLSS.ExtensionMethods.IEnumerable.ForEach, 1.1.1"
#:package CLSS.ExtensionMethods.IEnumerable.ForEach@1.1.1
#addin nuget:?package=CLSS.ExtensionMethods.IEnumerable.ForEach&version=1.1.1
#tool nuget:?package=CLSS.ExtensionMethods.IEnumerable.ForEach&version=1.1.1
CLSS.ExtensionMethods.IEnumerable.ForEach
Problem
ForEach
is a convenient method for List<T>
. It provides a syntax similar to JavaScript's forEach
array method. However, by default, this method:
- Is not available to other
IEnumerable<T>
collections, even though by nature they can be iterated through aforeach
loop. - Returns void and therefore not very friendly to a functional-style call chain.
- Does not accept impure methods.
- Does not support passing through each element's index and the original collection like JavaScript's
forEach
array method.
Solution
This package provides ForEach
for all IEnumerable<T>
collections to address all of the above issues.
Using ForEach
with HashSet
:
using CLSS;
var uniqueIDs = new HashSet<int>() { 2, 4, 15, 22 };
uniqueIDs.ForEach(id => Console.WriteLine($"id: {id}"));
ForEach
returns the source collection to continue to be used in a functional-style call chain:
using CLSS;
using Newtonsoft.Json.Linq;
using System.Linq;
var itemNodes = JArray.Parse(rawJSON).Properties()
.Select(p => p.Value)
.Cast<JObject>()
.ForEach(itemNode => UpdateItemLabel(itemNode))
.ToList();
Using ForEach
with impure methods:
using CLSS;
using UnityEngine;
// In Unity's Scripting API, AssetBundle.LoadAssetAsync returns an
// AssetBundleRequest.
assetNames.ForEach(AssetBundle.LoadAssetAsync);
Using ForEach
with JavaScript-style optional arguments:
using CLSS;
(new float[] { 9.5f, 23.6f, 5.0f, 14.1f })
.ForEach<float[], float>((n, i, srcNumbers) =>
{
float sumWithNeighbours = n;
if (i > 0) sumWithNeighbours += srcNumbers[i - 1];
if (i < srcNumbers.Length - 1) sumWithNeighbours += srcNumbers[i + 1];
Console.WriteLine(sumWithNeighbours);
});
The exact return type of ForEach
will be determined by the invocation syntax. Below is how return type rules apply:
using CLSS;
var numbers = new float[] { 0.0f, 1.0f, 2.0f };
// Implicit invocation and implicit lambda expression return IEnumerable<float>
numbers.ForEach(n => { }); // returns IEnumerable<float>
// Explicit invocation and implicit lambda expression return original type
numbers.ForEach<float[], float>(n => { }); // returns float[];
// Implicit invocation and explicit lambda expression return original type
numbers.ForEach((float n) => { }); // returns float[];
// Implicit invocation and delegate instance return original type
Action<float> ProcessNumber = n => { };
numbers.ForEach(ProcessNumber}); // returns float[];
// Implicit invocation and method reference return IEnumerable<float>
static void ProcessNumber(float n) { }
numbers.ForEach(ProcessNumber}); // returns IEnumerable<float>;
// Explicit invocation and method reference return original type
static void ProcessNumber(float n) { }
numbers.ForEach<float[], float>(ProcessNumber}); // returns float[];
Note that using lambdas in lieu of writing plain foreach
loops will incur additional memory allocations. ForEach
extension methods - just as with List<T>.ForEach
- are meant to be syntactic sugar only. Only use it in performance-critical code paths if you can afford the added overhead.
This package is a part of the C# Language Syntactic Sugar suite.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.0 is compatible. netstandard1.1 was computed. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wp8 was computed. wp81 was computed. wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.0
- NETStandard.Library (>= 1.6.1)
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
- Added language-sensitive syntax highlighting in README file.