CLSS.ExtensionMethods.IList.GetWeightedRandom 1.1.1

dotnet add package CLSS.ExtensionMethods.IList.GetWeightedRandom --version 1.1.1
NuGet\Install-Package CLSS.ExtensionMethods.IList.GetWeightedRandom -Version 1.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CLSS.ExtensionMethods.IList.GetWeightedRandom" Version="1.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CLSS.ExtensionMethods.IList.GetWeightedRandom --version 1.1.1
#r "nuget: CLSS.ExtensionMethods.IList.GetWeightedRandom, 1.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CLSS.ExtensionMethods.IList.GetWeightedRandom as a Cake Addin
#addin nuget:?package=CLSS.ExtensionMethods.IList.GetWeightedRandom&version=1.1.1

// Install CLSS.ExtensionMethods.IList.GetWeightedRandom as a Cake Tool
#tool nuget:?package=CLSS.ExtensionMethods.IList.GetWeightedRandom&version=1.1.1

CLSS.ExtensionMethods.IList.GetWeightedRandom

Problem

Sampling a list of elements with weight is a common use case without built-in support in the standard library.

var rng = new System.Random();
var weights = new double[collection.Count];
for (int i = 0; i < weights.Length; ++i)
  weights[i] = ConvertElementToWeights(collection[i]);
var weightStages = weights
  .Select((w, i) => weights.Take(i + 1).Sum());
var roll = rng.NextDouble() * weights.Sum();
int selectedIndex = 0;
foreach (var ws in weightStages)
{
  if (ws > roll) break;
  ++selectedIndex;
}

Above is a seemingly correct weighted randomization implementation that contains some obvious and non-obvious performance and correctness issues (negative weights are accepted and added to the weight sum). These pitfalls are often overlooked when you have to write weighted randomization on the fly.

Solution

GetWeightedRandom is a method that implements weighted randomization so that it can be written in one line. It takes in a weight selector function with a Func<T, double> signature.

using CLSS;
using System.Linq;

var weights = new double[] { 1, 3, 6 };
var oneroll = weights.GetWeightedRandom(w => w);

// Distribution test
var rolls = Enumerable.Repeat(0, 10000)
  .Select(_ => weights.GetWeightedRandom(w => w)).ToArray();
Console.WriteLine($"1: {rolls.Count(i => i == 1)}"); // 1: 975
Console.WriteLine($"3: {rolls.Count(i => i == 3)}"); // 3: 3010
Console.WriteLine($"6: {rolls.Count(i => i == 6)}"); // 6: 6015

The probability of each element being chosen for each roll is its own weight divided by the sum of all the element's weights. If the specified weight selector function returns a negative weight, it will be treated no differently than 0 weight.

Also included in this package is GetWeightedRandomIndex to select only the index number, not the weighted element itself.

Internally, this package uses and depends on the DefaultRandom package in CLSS to save on the allocation of a new System.Random instance.

Optionally, GetWeightedRandom and GetWeightedRandomIndex also take in a System.Random of your choosing in case you want a custom-seeded random number generator:

using CLSS;

var chosenElement = list.GetWeightedRandom(weightSelector, customrng);

If you are on .NET 6, you can pass in System.Random.Shared.

GetWeightedRandom and the WeightedSampler<T> type fulfill similar roles. They have their own trade-offs. The table below compares their key differences:

Factors GetWeightedRandom WeightedSampler<T>
Memory allocation per invocation 1 array equal in length to source list. No allocation.
Syntax Extension method, called directly from IList<T> types. Wrapper struct around a list.
Reflect changes All list and member mutations are reflected. Changes in element weights and list mutations are not reflected until manually refreshed.

Note: GetWeightedRandom works on all types implementing the IList<T> interface, including raw C# array.

This package is a part of the C# Language Syntactic Sugar suite.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.0 is compatible.  netstandard1.1 was computed.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wp8 was computed.  wp81 was computed.  wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.1 235 2/16/2024
1.1.0 1,277 8/13/2022
1.0.0 1,191 8/4/2022

- Added language-sensitive syntax highlighting in README file.