Cameek.Ue.Puzzles 0.0.13

dotnet add package Cameek.Ue.Puzzles --version 0.0.13
                    
NuGet\Install-Package Cameek.Ue.Puzzles -Version 0.0.13
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Cameek.Ue.Puzzles" Version="0.0.13" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Cameek.Ue.Puzzles" Version="0.0.13" />
                    
Directory.Packages.props
<PackageReference Include="Cameek.Ue.Puzzles" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Cameek.Ue.Puzzles --version 0.0.13
                    
#r "nuget: Cameek.Ue.Puzzles, 0.0.13"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Cameek.Ue.Puzzles@0.0.13
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Cameek.Ue.Puzzles&version=0.0.13
                    
Install as a Cake Addin
#tool nuget:?package=Cameek.Ue.Puzzles&version=0.0.13
                    
Install as a Cake Tool

Cameek.Ue.Puzzles

Reusable Blazor coding-puzzle mechanics for net8.0-compatible WASM and Server apps. The optional package depends on Cameek.Ue; lessons, literal map components, artwork, route/layout choices and text overrides stay in your application.

@using Cameek.Ue.Puzzles
<HeroPuzzle Program="MyProgram" Title="My puzzle" CollectAllItems="true">
    <Assets><ClassroomAssets /></Assets>
    <Map><MyMap /></Map>
</HeroPuzzle>
@code {
    private static void MyProgram(PuzzleHero hero)
    {
        hero.Step();
        hero.SetCharacter(PuzzleCharacterKind.Woman);
    }
}

ClassroomAssets and MyMap above are local components. Declare artwork with PuzzleAssets, PuzzleTerrainAsset, PuzzleObjectAsset and PuzzleCharacterAsset. No example artwork is supplied or fetched implicitly. Use IPuzzleTextProvider for complete-message overrides; English defaults require no DI. Link your app's scoped CSS bundle normally.

PuzzleHero plans Step/Turn/Jump/Wait/speech/controls/character actions; sensors and counts observe preceding planned actions. PuzzleLiveHero is a bounded invocation snapshot with buffered, cancellable speech/control/character effects. Neither API isolates arbitrary synchronous C# execution. Stop/replay restores the configured character baseline. All enabled collectible kinds count; skins never change collision or rewards.

The repository's .scripts/export_puzzle_starter.py exports twenty ordinary editable lesson/map pairs and their PNGs into a new app-owned directory. Package restore/build does not copy or overwrite learner source. See the classroom package guide for the complete API, export, package-only validation and PWA integration workflow.

Versions ending in -classroom.* are local verification candidates. A maintainer must select the public version and resolve artwork redistribution rights before a starter archive is published.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
0.0.13 100 9/12/2026
0.0.11 116 9/11/2026