CanKit.Pro.Actor
1.2.3
dotnet add package CanKit.Pro.Actor --version 1.2.3
NuGet\Install-Package CanKit.Pro.Actor -Version 1.2.3
<PackageReference Include="CanKit.Pro.Actor" Version="1.2.3" />
<PackageVersion Include="CanKit.Pro.Actor" Version="1.2.3" />
<PackageReference Include="CanKit.Pro.Actor" />
paket add CanKit.Pro.Actor --version 1.2.3
#r "nuget: CanKit.Pro.Actor, 1.2.3"
#:package CanKit.Pro.Actor@1.2.3
#addin nuget:?package=CanKit.Pro.Actor&version=1.2.3
#tool nuget:?package=CanKit.Pro.Actor&version=1.2.3
CanKit.Pro.Actor
Generic protocol-instance actor/scheduler for CanKit (arc42
§8.3, ADR-6; SRS FR-RAW-020..024): a documented, single-mailbox threading model that any protocol
layer (ISO-TP, J1939, CANopen, ...) can build on instead of hand-rolling locks, unsynchronized
Lists, and busy-loop schedulers.
This package has no dependency on any other CanKit package — it is a plain, reusable single-writer executor plus an event-driven timer queue. Protocol layers compose it; it does not know about CAN frames, buses, or adapters.
using CanKit.Pro.Actor;
using var actor = new ProtocolActor(); // ActorExecutionMode.DedicatedThread by default
actor.BackgroundExceptionOccurred += (_, ex) => log.Error(ex, "protocol instance failed");
// Fire-and-forget: exceptions surface via BackgroundExceptionOccurred.
actor.Post(() => channelRegistry.Add(channel));
// Request/response: exceptions surface through the returned task instead.
var count = await actor.PostAsync(() => channelRegistry.Count);
// Event-driven timeout/STmin check -- no polling, no busy loop.
using var timeout = actor.Schedule(TimeSpan.FromMilliseconds(150), () => channel.OnN_BsTimeout());
Guarantees
- One mailbox, one loop (FR-RAW-020/021): every posted work item and every fired timer
callback runs strictly one at a time, in order. Protocol-instance state touched only through
Post/PostAsync/Schedulenever needs its own lock. - Event-driven, not polling (FR-RAW-022): the loop blocks on a semaphore for either new mailbox work or the next timer deadline, whichever comes first. An idle actor uses ~0% CPU.
- Background exceptions have exactly one channel (FR-RAW-023): a throwing
Post/Scheduleitem is caught by the loop and raised viaBackgroundExceptionOccurred— never thrown on some unrelated caller thread, never lost as an unobserved task exception.PostAsyncfailures surface through the returned task instead, since the caller is already positioned to observe them by awaiting. - Configurable execution context (FR-RAW-024):
ActorExecutionMode.DedicatedThread(default) pins the loop to one realThreadfor its entire lifetime — demonstrably the same thread for every callback.ActorExecutionMode.ThreadPoolis cheaper for many short-lived instances but does not guarantee thread affinity.ActorExecutionMode.SynchronizationContextmarshals every callback onto a caller-supplied context (e.g. a UI dispatcher) via a blockingSynchronizationContext.Send, so work is guaranteed to have actually run by the time it's considered processed — including duringDispose's final drain.
Disposing an actor stops it from accepting new work (Post/Schedule throw
ObjectDisposedException) but runs whatever was already queued to completion first, so a caller
awaiting PostAsync right as Dispose happens still gets a real result instead of hanging.
Not-yet-due Schedule callbacks are discarded, not fired.
SynchronizationContext mode caveat: never call Dispose() synchronously from the actor's
own target context thread (e.g. from inside a UI event handler on that same dispatcher) — like any
synchronous wait on work that needs that same thread to run, it can deadlock. Dispose from a
different thread, or dispatch the call asynchronously.
Install
dotnet add package CanKit.Pro.Actor
No dependencies beyond the .NET base class library.
Part of CanKit.Pro — higher CAN protocol layers built on top of CanKit, which is consumed as a NuGet package rather than forked.
License
MIT — see LICENSE. CanKit itself is a separate project licensed under Apache-2.0; see THIRD-PARTY-NOTICES.md.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
-
net10.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
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