CavalierContoursSharp 0.4.0-preview

This is a prerelease version of CavalierContoursSharp.
dotnet add package CavalierContoursSharp --version 0.4.0-preview
                    
NuGet\Install-Package CavalierContoursSharp -Version 0.4.0-preview
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CavalierContoursSharp" Version="0.4.0-preview" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="CavalierContoursSharp" Version="0.4.0-preview" />
                    
Directory.Packages.props
<PackageReference Include="CavalierContoursSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add CavalierContoursSharp --version 0.4.0-preview
                    
#r "nuget: CavalierContoursSharp, 0.4.0-preview"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package CavalierContoursSharp@0.4.0-preview
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=CavalierContoursSharp&version=0.4.0-preview&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=CavalierContoursSharp&version=0.4.0-preview&prerelease
                    
Install as a Cake Tool

CavalierContoursSharp

NuGet CI License

C# binding for cavalier_contours, a high-performance 2D polyline/shape library for offsetting, combining, and more. <mcreference link="https://github.com/jbuckmccready/cavalier_contours" index="1">1</mcreference>

Features

  • High Performance: Built on the fast Rust cavalier_contours library <mcreference link="https://github.com/jbuckmccready/cavalier_contours" index="1">1</mcreference>
  • Polyline Operations: Create, modify, and analyze 2D polylines with arc support
  • Boolean Operations: Union (OR), Intersection (AND), Difference (NOT), and XOR operations
  • Parallel Offsetting: Generate offset polylines with various join types
  • Geometric Queries: Area calculation, path length, winding number, point-in-polygon tests
  • Spatial Indexing: AABB (Axis-Aligned Bounding Box) indexing for fast spatial queries
  • Memory Safe: Proper resource management with IDisposable pattern
  • Cross-Platform: Supports Windows x64 (more platforms coming soon)

Installation

dotnet add package CavalierContoursSharp

Quick Start

Creating a Simple Polyline

using CavalierContoursSharp;

// Create an empty polyline
using var polyline = new Polyline();

// Add vertices
polyline.AddVertex(0, 0);
polyline.AddVertex(10, 0);
polyline.AddVertex(10, 10);
polyline.AddVertex(0, 10);

// Make it closed
polyline.IsClosed = true;

// Get properties
Console.WriteLine($"Area: {polyline.Area}");
Console.WriteLine($"Path Length: {polyline.PathLength}");
Console.WriteLine($"Vertex Count: {polyline.VertexCount}");

Creating Polylines with Arcs

// Create a polyline with arc segments using bulge values
var vertices = new[]
{
    new CavcVertex(0, 0, 0),      // Straight line to next vertex
    new CavcVertex(10, 0, 0.5),   // Arc to next vertex (bulge = 0.5)
    new CavcVertex(10, 10, 0),    // Straight line to next vertex
    new CavcVertex(0, 10, 0)      // Straight line back to start
};

using var polyline = new Polyline(vertices, true); // true = closed

Boolean Operations

// Create two overlapping squares
using var square1 = new Polyline(new[]
{
    new CavcVertex(0, 0),
    new CavcVertex(10, 0),
    new CavcVertex(10, 10),
    new CavcVertex(0, 10)
}, true);

using var square2 = new Polyline(new[]
{
    new CavcVertex(5, 5),
    new CavcVertex(15, 5),
    new CavcVertex(15, 15),
    new CavcVertex(5, 15)
}, true);

// Perform boolean operations
var (union, _) = square1.BooleanOperation(square2, BooleanOp.Or);
var (intersection, _) = square1.BooleanOperation(square2, BooleanOp.And);
var (difference, _) = square1.BooleanOperation(square2, BooleanOp.Not);
var (xor, _) = square1.BooleanOperation(square2, BooleanOp.Xor);

// Remember to dispose results
union.Dispose();
intersection.Dispose();
difference.Dispose();
xor.Dispose();

Parallel Offsetting

using var polyline = new Polyline(new[]
{
    new CavcVertex(0, 0),
    new CavcVertex(10, 0),
    new CavcVertex(10, 10),
    new CavcVertex(0, 10)
}, true);

// Create offset polylines
using var offsetResults = polyline.ParallelOffset(2.0); // Offset by 2 units

foreach (var offsetPolyline in offsetResults)
{
    Console.WriteLine($"Offset polyline area: {offsetPolyline.Area}");
    offsetPolyline.Dispose();
}

Geometric Queries

using var polyline = new Polyline(new[]
{
    new CavcVertex(0, 0),
    new CavcVertex(10, 0),
    new CavcVertex(10, 10),
    new CavcVertex(0, 10)
}, true);

// Point-in-polygon test
int windingNumber = polyline.GetWindingNumber(5, 5); // Inside: winding number = 1
int windingNumber2 = polyline.GetWindingNumber(15, 15); // Outside: winding number = 0

// Get bounding box
if (polyline.GetExtents(out double minX, out double minY, out double maxX, out double maxY))
{
    Console.WriteLine($"Bounds: ({minX}, {minY}) to ({maxX}, {maxY})");
}

// Transform operations
polyline.Scale(2.0);        // Scale by factor of 2
polyline.Translate(5, 5);   // Move by (5, 5)
polyline.InvertDirection(); // Reverse vertex order

Working with Vertices

using var polyline = new Polyline();

// Add vertices one by one
polyline.AddVertex(0, 0, 0);     // x, y, bulge
polyline.AddVertex(10, 0, 0.5);  // Arc segment
polyline.AddVertex(10, 10, 0);

// Get and modify vertices
var vertex = polyline.GetVertex(1);
vertex.Bulge = 0.2; // Change arc curvature
polyline.SetVertex(1, vertex);

// Get all vertices
var allVertices = polyline.GetVertices();

// Iterate through vertices
foreach (var v in polyline)
{
    Console.WriteLine($"Vertex: ({v.X}, {v.Y}), Bulge: {v.Bulge}");
}

Understanding Bulge Values

Bulge values define arc segments between vertices:

  • bulge = 0: Straight line segment
  • bulge > 0: Arc curves to the left (counter-clockwise)
  • bulge < 0: Arc curves to the right (clockwise)
  • bulge = 1: Perfect semicircle
  • bulge = tan(θ/4) where θ is the arc's central angle

API Reference

Core Classes

  • Polyline: Main class representing a 2D polyline with vertices and arcs
  • CavcVertex: Structure representing a vertex with X, Y coordinates and bulge value
  • PolylineList: Collection of polylines returned by boolean operations
  • BooleanOp: Enumeration of boolean operation types (Or, And, Not, Xor)
  • CavcAabbIndex: Spatial index for fast geometric queries

Key Methods

  • Vertex Management: AddVertex(), GetVertex(), SetVertex(), RemoveVertex()
  • Boolean Operations: BooleanOperation()
  • Offsetting: ParallelOffset()
  • Geometric Queries: GetWindingNumber(), GetExtents(), Area, PathLength
  • Transformations: Scale(), Translate(), InvertDirection()
  • Spatial Indexing: CreateAabbIndex(), CreateApproximateAabbIndex()

Performance Notes

  • Always dispose of Polyline and PolylineList objects to free native memory
  • Use using statements for automatic disposal
  • Boolean operations and offsetting can return multiple result polylines
  • AABB indexing significantly speeds up spatial queries for complex polylines

Platform Support

  • Windows x64: ✅ Fully supported
  • Linux x64: 🚧 Coming soon
  • macOS: 🚧 Coming soon

Contributing

Contributions are welcome! Please feel free to submit issues and pull requests.

License

This project is licensed under the MIT License - see the LICENSE file for details.

  • cavalier_contours - The original Rust library <mcreference link="https://github.com/jbuckmccready/cavalier_contours" index="1">1</mcreference>
  • Interactive Web Demo - Try the library online <mcreference link="https://github.com/jbuckmccready/cavalier_contours_web_demo" index="5">5</mcreference>
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
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Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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Version Downloads Last Updated
0.4.0-preview 119 7/9/2025