Com.Bit34Games.Time
3.0.0
dotnet add package Com.Bit34Games.Time --version 3.0.0
NuGet\Install-Package Com.Bit34Games.Time -Version 3.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Com.Bit34Games.Time" Version="3.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Com.Bit34Games.Time" Version="3.0.0" />
<PackageReference Include="Com.Bit34Games.Time" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Com.Bit34Games.Time --version 3.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Com.Bit34Games.Time, 3.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Com.Bit34Games.Time&version=3.0.0
#tool nuget:?package=Com.Bit34Games.Time&version=3.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Bit34 Time Manager Library
Table of contents
What is it?
This is a minimal time library with scheduled callbacks. With this library you can;
- Add callbacks to be called every application tick
- Add callbacks to be called after given interval
- Auto remove callbacks after given call count
- Pause, resume and remove callback individualy or by their owner key
There are 3 type of times that you can use
- UTC
- Application (starts with application)
- ApplicationScaled (starts with application, can be scaled)
Who is it for?
You can use this library for your basic timing and schedule needs without boiler plate code.
Basic example
// Tick will be called 60 times per second
float tickInterval = 1.0f / 60.0f;
// You will be able to use scaled time at half the normal speed
float timeScale = 0.5f;
// You need a class that implementes ITime for that platform, You can use DefaultTime for most of the cases
ITime time = new DefaultTime(tickInterval, timeScale);
// Then you can create TimeManager with yout ITime implementation
TimeManager timeManager = new TimeManager(time);
timeManager.Scheduler.AddTick(this, TimeTypes.Utc, UtcTickLCallback);
.
.
.
void UtcTickLCallback(float timeStep)
{
Console.WriteLine("UTC Time:" + time.GetNow(TimeTypes.Utc).ToString("HH:mm:ss:fff"));
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
3.0.0 | 181 | 10/8/2023 |