CriWare.CriAtomLE 2.30.196

dotnet add package CriWare.CriAtomLE --version 2.30.196
                    
NuGet\Install-Package CriWare.CriAtomLE -Version 2.30.196
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CriWare.CriAtomLE" Version="2.30.196" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="CriWare.CriAtomLE" Version="2.30.196" />
                    
Directory.Packages.props
<PackageReference Include="CriWare.CriAtomLE" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add CriWare.CriAtomLE --version 2.30.196
                    
#r "nuget: CriWare.CriAtomLE, 2.30.196"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package CriWare.CriAtomLE@2.30.196
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=CriWare.CriAtomLE&version=2.30.196
                    
Install as a Cake Addin
#tool nuget:?package=CriWare.CriAtomLE&version=2.30.196
                    
Install as a Cake Tool

CRI ADX LE for C#

ADX LE is the lite edition of “CRI ADX”, a widely used audio middleware in game development studios worldwide that can be used for free*.

Please read and agree to “CRI ADX LE User License Agreement” before downloading and using the SDK.

*Conditions applies.

Conditions for the distribution of contents using “ADX LE” (including free-to-play and commercial games)

Contents using ADX LE can only be distributed without licensing fees if ALL of the following conditions are met:

  • As a company, organization, or individual, you had less then 10 million yen in revenue during the previous fiscal year.
  • You own the distribution rights of the game.
  • The revenue of the game is less than 10 million yen. * When exceeding 10 million yen, you need to switch to the licensing with “ADX”.

When distributing games with ADX LE, the copyright notice must be included. The copyright notice must not be modified under any circumstances. Please follow these instructions:

How to use

This section will walkthrough how to import CRI ADX LE. For further instructions and informations, please refer to "Manual/API Reference for CRI ADX for C#".

Prepare resource files for ADX

To play sounds with ADX, data built in a proprietary format for ADX via CRI Atom Craft is needed. Our tool package including CRI Atom Craft can be obtained via the download page of ADX LE:

For how to create and build data for ADX, please refer to our Native SDK Manual:

Project Settings

Application projects needed to be set up in order for the SDK to function.

dotnet

Add CriWare.CriAtomLE to the project's package references.

dotnet add package CriWare.CriAtomLE
Unity

Add the following Git URL in Unity Package Manager:

https://github.com/cri-middleware/cri_adx_le_for_csharp.git?path=CriWare.CriAtomLE

Further instructions about Unity Package Manager can be found here:

Supports/FAQ

We do not provide individual support for ADX LE users. For bug reports or technical support, please refer to this link instead.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.
  • net7.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.30.196 160 1/30/2026
2.29.293 407 4/21/2025
2.28.257 566 12/12/2024
2.27.378 584 8/20/2024

CHANGELOG.md