Depra.Random 1.1.1

dotnet add package Depra.Random --version 1.1.1                
NuGet\Install-Package Depra.Random -Version 1.1.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Depra.Random" Version="1.1.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Depra.Random --version 1.1.1                
#r "nuget: Depra.Random, 1.1.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Depra.Random as a Cake Addin
#addin nuget:?package=Depra.Random&version=1.1.1

// Install Depra.Random as a Cake Tool
#tool nuget:?package=Depra.Random&version=1.1.1                

Random Service

Contains a Random Service that provides an IRandomizer abstraction whose contract is equivalent to System.Random.


  • New random number generators based on System.Random:

    • ConcurrentPseudoRandom - A random number generator guaranteeing thread safety;
    • CryptoRandom - A random number generator based on the System.Security.Cryptography.RNGCryptoServiceProvider.
  • Supported types:

    1. Int32/Int
    2. Double
    3. Byte[]
  • Supported types via extension methods:

    1. SByte
    2. Byte
    3. Int16/Short
    4. UInt16/UShort
    5. UInt32/UInt
    6. Int64/Long
    7. UInt64/ULong
    8. Float
    9. Decimal
    10. Char[]
    11. String
    12. Boolean
    13. Enum
  • Extensibility (see Depra.Unity.Random);

  • Most of the functionality is covered by unit tests;

  • Also included are benchmarks that may be of interest.


To instantiate a service you need to use the builder pattern.

Instance creation with a custom randomizer:

var randomService = new RandomServiceBuilder()
                .With<int>(new CutomIntRandomizer()) // Or another randomizer
                .Build();                            // for type Int32

Instantiating with a collection of randomizers:

var randomService = new RandomServiceBuilder()
                .With(new PseudoRandomizers()) // Or another collection of randomizers. 

// You can get randomizers from collections working with System.Random in this way:
var intRandomizer = randomService.GetRandomizer(typeof(int))
intRandomizer = randomService.GetNumberRandomizer<int>();
var doubleRandomizer = randomService.GetTypedRandomizer<double>();
var byteArrayRandomizer = randomService.GetArrayRandomizer<byte[]>();

With the help of extension methods for randomizers, you can also get random value types that are not supported through System.Random. An example of getting a random string using INumberRandomizer<int>:

var intRandomizer = randomService.GetNumberRandomizer<int>();
var randUpperCaseString = intRandomizer.NextString(length: 10, includeLowerCase: false);
var randString = intRandomizer.NextString(length: 20, allowedCharacters: "abcdef");



Some extension methods may not perform well and will be improved in future releases.

Your suggestions for improvements are welcome.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.1 427 10/19/2022
1.1.0 354 10/19/2022
1.0.0 371 10/17/2022