Diagraph-ResmarkAPI
1.0.0
dotnet add package Diagraph-ResmarkAPI --version 1.0.0
NuGet\Install-Package Diagraph-ResmarkAPI -Version 1.0.0
<PackageReference Include="Diagraph-ResmarkAPI" Version="1.0.0" />
<PackageVersion Include="Diagraph-ResmarkAPI" Version="1.0.0" />
<PackageReference Include="Diagraph-ResmarkAPI" />
paket add Diagraph-ResmarkAPI --version 1.0.0
#r "nuget: Diagraph-ResmarkAPI, 1.0.0"
#:package Diagraph-ResmarkAPI@1.0.0
#addin nuget:?package=Diagraph-ResmarkAPI&version=1.0.0
#tool nuget:?package=Diagraph-ResmarkAPI&version=1.0.0
ResmarkAPI Demo
This is a simple C# program for interfacing with a Resmark printer using the ResmarkAPI. It demonstrates how to connect to a Resmark printer, retrieve information, handle printing tasks, and manage message variables.
Prerequisites
Before running this program, ensure you have the following prerequisites:
- A Diagraph Resmark printer with a reachable IP address.
- The .NET SDK installed.
- Diagraph-ResmarkAPI NuGet package (e.g., Diagraph-ResmarkAPI.1.0.0.nupkg)
Getting Started
Create a new C# project in your preferred development environment.
Add the Diagraph-ResmarkAPI NuGet package to your project.
Replace the default code in your project with the provided code.
Build your program.
Place a printer message "variable.next" in the bin Folder and run your program.
Content of the file "variable.next" could be
<?xml version="1.0"?>
<ProductObject Name="variable" GapBetweenPrint="1.000" PrintCount="1" TaskType="HighResTask" DPI="300">
<Margin />
<Box Width="10.000" Length="10.000" Height="18.000" />
<Variables />
<Panel Name="Front">
<Head UID="0" Name="PrintHead1" Type="384" Offset="1.000" Enabled="True" DPI="300">
<FieldObject xsi:type="VarFieldObject" X="1.708" Y="0.656" LockAspectRatio="True" Data="WWWWWWWWWW" Family="Arial" Style="Regular" Width="36" Height="36" Length="10" />
</Head>
</Panel>
<Panel Name="Right" />
<Panel Name="Back" />
<Panel Name="Left" />
<Panel Name="Top" />
<Panel Name="Bottom" />
</ProductObject>
Usage
This program connects to a Resmark printer, retrieves printer status, and manages messages and variable data. It provides the following functionalities:
- Search for available Resmark printers on the network and display their information.
- Fetch information about the connected printer, including status and errors.
- Retrieve and print XML messages.
- Manage and print stored messages.
- Set message variable data and message counts for printing.
- Pause, resume, and cancel printing jobs.
Code Explanation
The program utilizes the
ResmarkAPI
class to interact with the Resmark printer.It begins by searching for available printers on the network and connecting to the specified printer using its IP address and printer UID.
It fetches important information about the connected printer's status and provides options to handle messages, including printing XML-based messages or stored messages on the printer.
It allows you to set custom variable data for messages and set a specific message count for printing.
The program also includes error handling and printer job control features such as pausing, resuming, and canceling prints.
Example Code Snippets
Here are some important functions in the demo:
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Diagraph.ResmarkApi;
internal class Program
{
private static async Task Main(string[] args)
{
//Search Resmark printers
var printers = PrinterSearch.Search();
foreach (var message in printers.Result) Console.WriteLine(message);
// Create an instance of the ResmarkAPI
var printerUID = "02fd";
var ipAddress = "192.168.174.225";
var folderName = "/";
var resmarkAPI = new ResmarkAPI(printerUID, ipAddress, folderName);
// Demonstrating ResmarkAPI functions
try
{
// 1. Retrieve printer status
Console.WriteLine("\nRetrieving printer status...");
var statusResult = await resmarkAPI.GetStatus();
Console.WriteLine("Printer status: " + statusResult.Status);
// 2. Retrieve messages
Console.WriteLine("Retrieving messages...");
var messagesResult = await resmarkAPI.GetMessages();
if (messagesResult.Success)
{
Console.WriteLine("Messages:");
foreach (var message in messagesResult.List) Console.WriteLine(message);
}
else
{
Console.WriteLine("Error retrieving messages: " + messagesResult.Message);
}
// 3. Print XML message
Console.WriteLine("\nPrinting an .next message...");
var messageXmlPath = "variable.next";
if (File.Exists(messageXmlPath))
{
var messageXml = File.ReadAllText(messageXmlPath);
var printXmlResult = await resmarkAPI.PrintMessageXML(messageXml);
Console.WriteLine("Printed successfully: " + printXmlResult.Success);
}
else
{
Console.WriteLine("variable.next file not found.");
}
// 4. Cancel printing
Console.WriteLine("\nCanceling print...");
var cancelPrintResult = await resmarkAPI.CancelPrint();
Console.WriteLine("Print canceled: " + cancelPrintResult.Success);
// 5. Print stored message
Console.WriteLine("\nPrinting a stored message...");
var printStoredResult = await resmarkAPI.PrintStoredMessage("variable.next");
Console.WriteLine("Printed successfully: " + printStoredResult.Success);
// 6. Retrieve message variable data
Console.WriteLine("\nRetrieving message variable data...");
var messageVariablesResult = await resmarkAPI.GetMessageVariableData();
if (messageVariablesResult.Success && messageVariablesResult.Dictionary != null)
foreach (var variable in messageVariablesResult.Dictionary)
Console.WriteLine($"{variable.Key}: {variable.Value}");
else
Console.WriteLine("Error retrieving message variables: " + messageVariablesResult.Message);
// 7. Set message variable data
Console.WriteLine("\nSetting message variable data...");
var newVariables = new Dictionary<string, string>
{
{ "", DateTime.Now.ToLongTimeString() }
};
var setVariableDataResult = await resmarkAPI.SetMessageVariableData(newVariables);
Console.WriteLine("Message variable data set: " + setVariableDataResult.Success);
// 8. Set message count
Console.WriteLine("\nSetting message count...");
var messageCount = 1; // Example count
var setMessageCountResult = await resmarkAPI.SetMessageCount(messageCount);
Console.WriteLine("Message count set: " + setMessageCountResult.Success);
// 9. Pause printing
Console.WriteLine("\nPausing print...");
var pausePrintResult = await resmarkAPI.PausePrinting();
Console.WriteLine("Print paused: " + pausePrintResult.Success);
// 10. Resume printing
Console.WriteLine("\nResuming print...");
var resumePrintResult = await resmarkAPI.ResumePrinting();
Console.WriteLine("Print resumed: " + resumePrintResult.Success);
}
catch (Exception ex)
{
Console.WriteLine("Error: " + ex.Message);
}
Console.WriteLine("\nProgram completed. Press any key to exit.");
Console.ReadKey();
}
}
Features
Retrieve Printer Information:
- Get the current status and potential error details from the printer.
Print Messages:
- Print messages stored in XML files or predefined stored messages on the printer.
Set Message Variables:
- Dynamically set the variables for messages before printing using the
SetMessageVariableData()
method.
- Dynamically set the variables for messages before printing using the
Set Message Count:
- Define how many times a specific message should be printed with the
SetMessageCount()
function.
- Define how many times a specific message should be printed with the
Job Control:
- Control printing jobs by pausing, resuming, or canceling them.
How to Run
- Make sure the Resmark printer is connected to the network.
- Modify the
printerUID
,ipAddress
, andfolderName
fields in the demo program to match your printer's configuration. - Run the program and follow the prompts in the console to interact with the Resmark printer.
License
This project is licensed under the MIT License - see the LICENSE file for details.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net is compatible. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios is compatible. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
1.0.0 | 191 | 9/10/2024 |
Version 1.0.0 - Initial Release (September 2024)
Overview:
The first release of the ResmarkAPI provides core functionality for interacting with Resmark printers. This version includes basic API features for printer communication, message handling, variable data management, and job control.