DiegoOnSoftware.Slack.Net 1.0.0

dotnet add package DiegoOnSoftware.Slack.Net --version 1.0.0
                    
NuGet\Install-Package DiegoOnSoftware.Slack.Net -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DiegoOnSoftware.Slack.Net" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DiegoOnSoftware.Slack.Net" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="DiegoOnSoftware.Slack.Net" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DiegoOnSoftware.Slack.Net --version 1.0.0
                    
#r "nuget: DiegoOnSoftware.Slack.Net, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DiegoOnSoftware.Slack.Net@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DiegoOnSoftware.Slack.Net&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=DiegoOnSoftware.Slack.Net&version=1.0.0
                    
Install as a Cake Tool

Slack.Net

Slack.Net is .NET client for Slack Incoming Webhooks with message throttling support.

Setup and Overview

Package Manager:

Install-Package DiegoOnSoftware.Slack.Net

.NET CLI:

dotnet add package DiegoOnSoftware.Slack.Net

Paket CLI:

paket add DiegoOnSoftware.Slack.Net

How to use it with AspNet Core

  1. Edit Startup.cs and add the following line to configure the SlackNotifier service:

    services.AddSlackNotifier(new SlackNotifierConfig
    {
        IsActive = true,
        IncomingWebhookUrl = "<your incoming webhook url here>"
    });
    

    If IsActive property is set to false no message will be dispatched. It is useful if you don't want your application to send messages in development environment.

    You should store configuration data in appsettings.json file. Example:

    "SlackNotifierConfig": {
      "IsActive": true,
      "IncomingWebhookUrl": "<your incoming webhook url here>"
    }
    

    Then in Startup.cs:

    services.AddSlackNotifier(Configuration.GetSection("SlackNotifierConfig").Get<SlackNotifierConfig>());
    
  2. With configuration in place, inject the ISlackNotifier interface when needed. Example:

    public ExampleController(ISlackNotifier notifier)
    {
        _notifier = notifier;
    }
    
  3. To send a notification to a slack channel, just call Notificate method:

    await _notifier.Notificate(new SimpleMessage(message.Text, message.Channel));
    

Message types

You can choose Simple or Rich message types.

Simple message

A simple text message.

await _notifier.Notificate(new SimpleMessage(message.Text, "#channel_name"));

The code above will produce a message like this:

Simple Message sample

Rich message

Build distinctive messages referencing images, external websites, and highlight relevant pieces of data. Then simplify workflows by attaching interactive buttons. You can get more info on attachment options here.

var message = new RichMessage("#channel_name");

var attachment = new Attachment
{
    Fallback = "Required plain-text summary of the attachment.",
    Color = "#2eb886",
    PreText = "Optional text that appears above the attachment block",
    AuthorName = "Bobby Tables",
    AuthorLink = "http://flickr.com/bobby/",
    AuthorIcon = "https://pbs.twimg.com/profile_images/1037487541958664192/bPU4tGL4_bigger.jpg",
    Title = "Slack API Documentation",
    TitleLink = "https://api.slack.com/",
    Text = "Optional text that appears within the attachment",
    Footer = "DiegoOnSoftware Slack.Net",
    Timestamp = (int)DateTime.Now.ToFileTimeUtc()
};
attachment.AddField(new Field
{
    Title = "Priority",
    Value = "High"
});
message.AddAttachment(attachment);

await _notifier.Notificate(message);

The code above will produce a message like this:

Rich Message sample

Slack.Net also supports Message Buttons:

var message = new RichMessage();

message
    .AddAttachment(new Attachment { Text = "This is an awesome action description" }
    .AddAction(new LinkButton("Approve order", new Uri("http://localhost/approve-order")))
    .AddAction(new LinkButton("Cancel order", new Uri("http://localhost/cancel-order"), "danger")));

await notifier.Notificate(message);

The code above will produce a message like this:

Message Buttons sample

Message throttling

Commonly developers use Slack as tool for application monitoring. It's very useful to send real-time notifications to a Slack's channel when something fail (in a try/catch block, for example). The problem with this approach is that you channel might get flooded with repeated messages when it would be enough to get notified once.

For scenarios like this you may want to use Slack.Net message throttling. In the example below, the message "Hello, Slack!" is going to be dispatched just once, as it has a throttle time of 60 seconds. When message's throttle time expire the message will be dispatched, then will again be throttled for the next 60 seconds.

private async Task SendThrottledMessage(ISlackNotifier notifier)
{
    var message = new SimpleMessage("Hello, Slack!").Throttle(60);

    foreach(var iteration in Enumerable.Range(1, 10))
    {
        await notifier.Notificate(message);
    }
}

Slack.Net supports message throttling for both SimpleMessage and RichMessage.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
1.0.0 992 11/3/2018