DigOrDie.GameLibs 1.11.864

dotnet add package DigOrDie.GameLibs --version 1.11.864
                    
NuGet\Install-Package DigOrDie.GameLibs -Version 1.11.864
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DigOrDie.GameLibs" Version="1.11.864">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DigOrDie.GameLibs" Version="1.11.864" />
                    
Directory.Packages.props
<PackageReference Include="DigOrDie.GameLibs">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DigOrDie.GameLibs --version 1.11.864
                    
#r "nuget: DigOrDie.GameLibs, 1.11.864"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DigOrDie.GameLibs@1.11.864
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DigOrDie.GameLibs&version=1.11.864
                    
Install as a Cake Addin
#tool nuget:?package=DigOrDie.GameLibs&version=1.11.864
                    
Install as a Cake Tool

DigOrDie.GameLibs (v1.11 Build 864)

Stripped and publicized reference assemblies for the game Dig or Die.

Note that this is an unofficial community-made package for modding purposes only.

Versioning

This package version matches the Dig or Die version and follows the naming scheme [Game version].[Game build] (e.g., 1.11.864, where the 1.11 part is game version and 864 is the internal build number).

Assembly Publicization

The tool BepInEx.AssemblyPublicizer was used to generate stripped and/or publicized game assemblies.

Files included in the package:

  • Assembly-CSharp.dll (publicized & stripped)
  • Assembly-CSharp-firstpass.dll (only stripped)
  • MoonSharp.Interpreter.dll (only stripped)
  • UnityEngine.dll (only stripped)
  • UnityEngine.xml (unchanged)
  • UnityEngine.Analytics.dll (only stripped)
  • UnityEngine.Networking.dll (only stripped)
  • UnityEngine.UI.dll (only stripped)

Commands that were used to strip and/or publicize assemblies:

assembly-publicizer "(Dig or Die path)\DigOrDie_Data\Managed\Assembly-CSharp.dll" -o "ref\net35" -f --strip --dont-add-attribute

assembly-publicizer "(Dig or Die path)\DigOrDie_Data\Managed\Assembly-CSharp-firstpass.dll" "(Dig or Die path)\DigOrDie_Data\Managed\MoonSharp.Interpreter.dll" "(Dig or Die path)\DigOrDie_Data\Managed\UnityEngine.Analytics.dll" "(Dig or Die path)\DigOrDie_Data\Managed\UnityEngine.dll" "(Dig or Die path)\DigOrDie_Data\Managed\UnityEngine.Networking.dll" "(Dig or Die path)\DigOrDie_Data\Managed\UnityEngine.UI.dll" -o "ref\net35" -f --strip-only

copy "(Dig or Die path)\DigOrDie_Data\Managed\UnityEngine.xml" "ref\net35"

Usage

Add this package to your project to reference Dig or Die assemblies.

<ItemGroup>
  <PackageReference Include="DigOrDie.GameLibs" Version="1.11.864" />
</ItemGroup>

Note that this package already includes stripped Unity Engine assemblies (UnityEngine.dll, UnityEngine.UI.dll, etc.), so you do not need to add reference to UnityEngine.Modules package.

This package targets .NET Framework 3.5 (net35). Make sure your mod project targets the same .NET framework version.

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 3.5

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on DigOrDie.GameLibs:

Package Downloads
DigOrDie.DODModAPI

Core modding API for Dig or Die. Provides registration systems for custom items, units, events, game modes, save data, network messages, UI screens, chat commands, textures, and surfaces.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.11.864 224 4/13/2026