EvaluatedApplications.HoloVoxel 1.2.0

dotnet add package EvaluatedApplications.HoloVoxel --version 1.2.0
                    
NuGet\Install-Package EvaluatedApplications.HoloVoxel -Version 1.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EvaluatedApplications.HoloVoxel" Version="1.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="EvaluatedApplications.HoloVoxel" Version="1.2.0" />
                    
Directory.Packages.props
<PackageReference Include="EvaluatedApplications.HoloVoxel" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add EvaluatedApplications.HoloVoxel --version 1.2.0
                    
#r "nuget: EvaluatedApplications.HoloVoxel, 1.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package EvaluatedApplications.HoloVoxel@1.2.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=EvaluatedApplications.HoloVoxel&version=1.2.0
                    
Install as a Cake Addin
#tool nuget:?package=EvaluatedApplications.HoloVoxel&version=1.2.0
                    
Install as a Cake Tool

HoloVoxel

A holographic voxel/spatial engine for .NET, built on the Phasor VSA codec. The spatial sibling of HoloDb: where HoloDb stores tables holographically, HoloVoxel stores 3D space.

The idea

A chunk of the world is a single Phasor superposition — every voxel bound as position ⊗ content and summed — not an array of voxels. Reading a voxel is a correlation. Reading it with fewer components gives a cheaper, fuzzier result, so level-of-detail is the readout itself, not a downsample:

  • Near = full component budget → the correlation collapses to a single crisp voxel.
  • Far = a few components → the interference of everything that might be there blends into a soft, cheap blur.

"Crisp near, dreamy far" is continuous, with no discrete LOD meshes and no popping. The same dial is detail, compute, and (if you stream it) network bytes.

What's in the box

  • Holographic chunk storage + field decode (HoloWorld, Chunk): encode a chunk's content, read it back at any component budget as a colour field (DecodeField) or an argmax block (Decode).
  • Truncated holograms: a chunk stores only as many components as its LOD will ever read, so memory scales with perceived detail, not world size — losslessly (reading the first k of a truncated vector equals the full one).
  • Fused SIMD bind-accumulate and unbind-correlate: generation and decode are allocation-free.
  • WorldGen: a procedural wave/biome height field (swap in your own), and Ring: a pure flat↔cylinder warp for ringworld-style spaces.
  • Rendering- and content-agnostic: no engine dependency (verified headless); supply your own block palette.

Minimal use

using HoloVoxel.Core;

var world = new HoloWorld(seed: 2024);
foreach (var v in world.GetChunk(0, 0).DecodeField(step: 1, components: world.Comps))
    DrawCube(v.X, v.Y, v.Z, v.Size, v.R, v.G, v.B);   // crisp, full budget
// ...decode a distant chunk cheaply/fuzzily:
foreach (var v in world.GetChunk(40, 0).DecodeField(step: 8, components: 40)) DrawBlob(v);

Proprietary — ships the compiled DLL only. Every capability in it is free to use; a license key is reserved for future advanced features (none are gated today). See LICENSE.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.2.0 89 8/9/2026
1.1.0 90 8/7/2026
1.0.1 101 7/29/2026
1.0.0 100 7/25/2026