FShade 5.7.9

dotnet add package FShade --version 5.7.9
                    
NuGet\Install-Package FShade -Version 5.7.9
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade" Version="5.7.9" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="FShade" Version="5.7.9" />
                    
Directory.Packages.props
<PackageReference Include="FShade" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add FShade --version 5.7.9
                    
#r "nuget: FShade, 5.7.9"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package FShade@5.7.9
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=FShade&version=5.7.9
                    
Install as a Cake Addin
#tool nuget:?package=FShade&version=5.7.9
                    
Install as a Cake Tool

F# embedded shaders

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on FShade:

Package Downloads
Aardvark.Rendering.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Rendering.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.7.9 88 5/27/2026
5.7.8 101 5/25/2026
5.7.7 99 5/24/2026
5.7.6 95 5/24/2026
5.7.5 146 5/13/2026
5.7.4 242 4/27/2026
5.7.3 1,581 4/7/2026
5.7.2 201 3/19/2026
5.7.1 309 1/21/2026
5.7.0 6,232 11/12/2025
5.7.0-prerelease0014 1,307 10/9/2025
5.7.0-prerelease0013 444 7/29/2025
5.7.0-prerelease0012 1,949 7/28/2025
5.7.0-prerelease0011 867 7/22/2025
5.7.0-prerelease0010 823 7/22/2025
5.7.0-prerelease0009 827 7/22/2025
5.7.0-prerelease0008 855 7/22/2025
5.7.0-prerelease0007 806 7/22/2025
5.7.0-prerelease0006 819 7/22/2025
5.7.0-prerelease0005 815 7/22/2025
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- GLSL: fixed binding allocator decrementing the global counter when an unbounded sampler/image array (`cnt = -1`, the bindless-array sentinel) was allocated. A `Backend.Create` with `BindingMode.Global` would silently produce overlapping bindings between images, samplers, SSBOs and UBOs whenever a composed effect mixed storage images, an unbounded sampler array and SSBOs on the same set — Vulkan validation flagged it with `VUID-VkDescriptorSetLayoutCreateInfo-binding-00279`, NVIDIA tolerated the collision by overwriting descriptors at runtime (so e.g. an `imageStore` to a storage image whose binding collided with an SSBO would silently land on the SSBO and the write was lost). The allocator now advances by `max 1 cnt` so an unbounded array consumes exactly one slot regardless of its element count.