FShade 5.7.18
See the version list below for details.
dotnet add package FShade --version 5.7.18
NuGet\Install-Package FShade -Version 5.7.18
<PackageReference Include="FShade" Version="5.7.18" />
<PackageVersion Include="FShade" Version="5.7.18" />
<PackageReference Include="FShade" />
paket add FShade --version 5.7.18
#r "nuget: FShade, 5.7.18"
#:package FShade@5.7.18
#addin nuget:?package=FShade&version=5.7.18
#tool nuget:?package=FShade&version=5.7.18
F# embedded shaders
Learn more about Target Frameworks and .NET Standard.
-
- FShade.Core (= 5.7.18)
- FShade.GLSL (= 5.7.18)
- FShade.Imperative (= 5.7.18)
- FShade.SpirV (= 5.7.18)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on FShade:
| Package | Downloads |
|---|---|
|
Aardvark.Rendering.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Rendering.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.8.0-prerelease0001 | 156 | 7/28/2026 |
| 5.7.18 | 76 | 9/14/2026 |
| 5.7.17 | 233 | 9/2/2026 |
| 5.7.16 | 295 | 8/24/2026 |
| 5.7.14 | 257 | 6/30/2026 |
| 5.7.13 | 207 | 6/30/2026 |
| 5.7.12 | 10,787 | 6/29/2026 |
| 5.7.11 | 3,237 | 6/23/2026 |
| 5.7.10 | 219 | 6/23/2026 |
| 5.7.9 | 11,865 | 5/27/2026 |
| 5.7.8 | 271 | 5/25/2026 |
| 5.7.7 | 267 | 5/24/2026 |
| 5.7.6 | 261 | 5/24/2026 |
| 5.7.5 | 334 | 5/13/2026 |
| 5.7.4 | 544 | 4/27/2026 |
| 5.7.3 | 7,246 | 4/7/2026 |
| 5.7.2 | 358 | 3/19/2026 |
| 5.7.1 | 464 | 1/21/2026 |
| 5.7.0 | 7,176 | 11/12/2025 |
- Add static class `Atomic` containing atomic integer operation intrinsics
- Add support for fixed-size arrays in storage buffers
- Fix computation of storage buffer access (field and property access, access in utility functions)
- Simplify complex RHS expressions to avoid emitting helper functions (https://github.com/krauthaufen/FShade/issues/37)
- Fix issues with private records and unions
- Enable full optimization pass for compute shaders
- Fix handling of pass-by-reference arguments in dead-code elimination
- Add full support for custom properties
- Use built-in GLSL constructors for records, tuples, structs, and classes
- Fix issue with missing compute shader local size information for Debug builds with .NET SDK 10.0.401