Faerie 0.2.0
Prefix Reserveddotnet add package Faerie --version 0.2.0
NuGet\Install-Package Faerie -Version 0.2.0
<PackageReference Include="Faerie" Version="0.2.0" />
<PackageVersion Include="Faerie" Version="0.2.0" />
<PackageReference Include="Faerie" />
paket add Faerie --version 0.2.0
#r "nuget: Faerie, 0.2.0"
#:package Faerie@0.2.0
#addin nuget:?package=Faerie&version=0.2.0
#tool nuget:?package=Faerie&version=0.2.0
Faerie
Faerie is a fluent, UI-agnostic C# engine for building text adventures / interactive fiction — the Fluent Adventure Engine.
- Rooms, things, creatures and verbs wired together by C# reference — no magic strings.
- A flexible parser, verb reactions, and per-turn daemons.
- Output filters (rewrite/echo/suppress text by room or state).
- Location stills and optional chroma-keyed overlays (
Room.Illustrated,RoomArt) — painted by the Avalonia host. - JSON save/load.
The engine renders through the abstract Faerie.Presentation.ITerminal. It has no UI dependency;
front ends ship separately:
Faerie.Terminal— shared character-cell terminal model.Faerie.Terminal.Avalonia— Avalonia "fake terminal" front end.Faerie.Terminal.Headless— script replay and transcript logging (no UI).
var b = GameBuilder.Create("My Adventure").AddStandardVerbs();
var hall = b.Room("Hall").Describe("A plain hall.");
b.StartIn(hall);
Game game = b.Build();
See the repository for the authoring guide and sample games.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net10.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Faerie:
| Package | Downloads |
|---|---|
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Faerie.Terminal
Shared, UI-agnostic terminal model for the Faerie text-adventure engine: a true-colour character-cell framebuffer (TerminalBuffer) with a non-scrolling title row, an optional status row, scrollback, and styled cells. Implements Faerie's ITerminal and is reused by concrete front ends (e.g. Faerie.Terminal.Avalonia and a future Faerie.Terminal.Console). No UI-toolkit dependency. |
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Faerie.Terminal.Avalonia
Avalonia "fake terminal" front end for the Faerie text-adventure engine: renders Faerie.Terminal's character-cell framebuffer as a true-colour text screen with blink/underline/bold/inverse, scrollback, zoom, title/status bars, and a game-supplied or built-in retro font. Bundles 20 curated open-licensed fonts (IBM PC, BBC, and 8-bit classics). |
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Faerie.Terminal.Headless
Headless Faerie host for automated testing and CI: replay player commands from a script file and write a plain-text session transcript (input and stripped output). No UI dependency — reference from your own game or test project alongside Faerie. |
GitHub repositories
This package is not used by any popular GitHub repositories.