FrameworkExtensions.System.Drawing 1.0.0.91

dotnet add package FrameworkExtensions.System.Drawing --version 1.0.0.91
                    
NuGet\Install-Package FrameworkExtensions.System.Drawing -Version 1.0.0.91
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FrameworkExtensions.System.Drawing" Version="1.0.0.91" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="FrameworkExtensions.System.Drawing" Version="1.0.0.91" />
                    
Directory.Packages.props
<PackageReference Include="FrameworkExtensions.System.Drawing" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add FrameworkExtensions.System.Drawing --version 1.0.0.91
                    
#r "nuget: FrameworkExtensions.System.Drawing, 1.0.0.91"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package FrameworkExtensions.System.Drawing@1.0.0.91
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=FrameworkExtensions.System.Drawing&version=1.0.0.91
                    
Install as a Cake Addin
#tool nuget:?package=FrameworkExtensions.System.Drawing&version=1.0.0.91
                    
Install as a Cake Tool

Extensions to System.Drawing

Build Tests

Last Commit NuGet Version License

Extension methods for System.Drawing types (bitmaps, images, colors, graphics).


Extension Methods

Bitmap Extensions (Bitmap)

Bitmap Locking
  • Lock(...) - Lock bitmap for direct pixel access (8 overloads for different combinations)
    • Lock() - Lock entire bitmap with ReadWrite mode
    • Lock(Rectangle) - Lock region
    • Lock(ImageLockMode) - Lock with specific mode
    • Lock(PixelFormat) - Lock with specific format
    • Lock(Rectangle, ImageLockMode)
    • Lock(Rectangle, PixelFormat)
    • Lock(ImageLockMode, PixelFormat)
    • Lock(Rectangle, ImageLockMode, PixelFormat) - Full control
    • Returns format-specific IBitmapLocker implementation
Transformations
  • ConvertPixelFormat(PixelFormat) - Convert bitmap to different pixel format
  • Crop(Rectangle, PixelFormat = DontCare) - Extract region from bitmap
  • Resize(int width, int height, InterpolationMode = Bicubic) - Resize bitmap
  • Rotated(float angle, Point? center = null) - Create rotated copy of bitmap
  • RotateInplace(float angle, Point? center = null) - Rotate bitmap in-place
  • RotateTo(Bitmap target, float angle, Point? center = null) - Rotate to target bitmap
Color Quantization & Dithering
  • ReduceColors<TQuantizer, TDitherer>(quantizer, ditherer, colorCount, isHighQuality) - Reduce image to indexed palette
    • Returns indexed bitmap (1bpp for 2 colors, 4bpp for ≤16, 8bpp for ≤256)
    • isHighQuality: true uses OkLab perceptual color space (slower, better gradients)
    • isHighQuality: false uses linear RGB with Euclidean distance (faster)
using var original = new Bitmap("photo.png");

// High quality: OkLab color space, Floyd-Steinberg dithering
using var indexed = original.ReduceColors(
    new WuQuantizer(),
    ErrorDiffusion.FloydSteinberg,
    16,
    isHighQuality: true);

// Fast: Linear RGB, serpentine dithering
using var fast = original.ReduceColors(
    new OctreeQuantizer(),
    ErrorDiffusion.Atkinson.Serpentine,
    256,
    isHighQuality: false);

indexed.Save("indexed.gif");

Image Extensions (Image)

Multi-Page Support
  • GetPageAt(int page) - Get specific page from multi-page image (e.g., TIFF)
  • GetPageCount() - Get total number of pages in image
Save Operations
  • SaveToPng(FileInfo/string) - Save image as PNG
  • SaveToTiff(string) - Save image as TIFF
  • SaveToJpeg(string/Stream, double quality = 1) - Save as JPEG with quality (0.0-1.0)
Conversions
  • ToIcon(int targetRes = 0) - Convert image to Icon
  • ToBase64DataUri() - Convert to Base64 data URI string
  • FromBase64DataUri(string) (static-like extension on string) - Create image from Base64 data URI
Image Processing
  • MakeGrayscale() - Convert image to grayscale
  • Threshold(byte threshold = 127) - Apply threshold filter (black/white)
  • ApplyPixelProcessor(Func<Color, Color> processor) - Apply custom pixel transformation function
  • MirrorAlongX() - Mirror horizontally
  • MirrorAlongY() - Mirror vertically
  • Resize(int longSide) - Resize to fit within square, keep aspect
  • Resize(int longSide, Color fillColor) - Resize with fill color
  • Resize(int width, int height, bool keepAspect = true, Color? fillColor = null) - Resize with options
  • Resize(int width = -1, int height = -1, InterpolationMode = Default) - Resize with interpolation
  • Rotate(float angle) - Rotate image by angle
  • GetRectangle(Rectangle) - Extract rectangular region
  • ReplaceColorWithTransparency(Color) - Replace specific color with transparency

Color Extensions (Color)

Color Space Conversion
  • Rgb / RgbNormalized - Convert to RGB color space
  • Hsl / HslNormalized - Convert to HSL (Hue, Saturation, Lightness)
  • Hsv / HsvNormalized - Convert to HSV (Hue, Saturation, Value)
  • Hwb / HwbNormalized - Convert to HWB (Hue, Whiteness, Blackness)
  • Cmyk / CmykNormalized - Convert to CMYK (Cyan, Magenta, Yellow, Key)
  • Xyz / XyzNormalized - Convert to CIE XYZ tristimulus values
  • Lab / LabNormalized - Convert to CIE Lab* perceptual color space
  • Yuv / YuvNormalized - Convert to YUV (Luma + chrominance)
  • YCbCr / YCbCrNormalized - Convert to YCbCr digital video encoding
  • Din99 / Din99Normalized - Convert to DIN99 (DIN 6176) perceptual space
Color Comparison
  • IsLike(Color other, byte luminanceDelta = 24, byte chromaUDelta = 7, byte chromaVDelta = 6) - Compare colors in YUV space with tolerance
  • IsLikeNaive(Color other, int tolerance = 2) - Simple RGB comparison with tolerance
Color Blending
  • BlendWith(Color other, float current, float max) - Interpolate between two colors

Graphics Extensions (Graphics)

  • DrawString(float x, float y, string text, Font font, Brush brush, ContentAlignment anchor) - Draw text with anchor positioning
  • DrawCross(float/int x, float/int y, float/int size, Pen pen) - Draw cross marker (4 overloads including Point/PointF)
  • DrawCircle(Pen pen, float centerX, float centerY, float radius) - Draw circle outline
  • FillCircle(Brush brush, float centerX, float centerY, float radius) - Draw filled circle

Rectangle Extensions (Rectangle)

  • MultiplyBy(int factor) - Scale rectangle uniformly
  • MultiplyBy(int xfactor, int yfactor) - Scale rectangle with different X/Y factors
  • CollidesWith(Rectangle/RectangleF) - Check rectangle collision
  • CollidesWith(Point/PointF) - Check if point is inside
  • CollidesWith(int x, int y) / CollidesWith(float x, float y) - Check if coordinates are inside
  • Center() - Get center point
  • SetLeft/SetRight/SetTop/SetBottom(int) - Create new rectangle with modified edge

RectangleF Extensions (RectangleF)

(Similar methods to Rectangle, for floating-point rectangles)


Size Extensions (Size)

  • Center() - Get center point

Point Extensions (Point)

(Generated from T4 template - numeric operations on points)


FileInfo Extensions (FileInfo)

  • GetIcon(bool smallIcon = false, bool linkOverlay = false) - Get Windows shell icon for file
    • Uses native SHGetFileInfo API

Custom Types

IBitmapLocker Interface

Format-specific bitmap pixel access implementations:

  • ARGB32BitmapLocker - 32-bit ARGB (Format32bppArgb)
  • RGB32BitmapLocker - 32-bit RGB (Format32bppRgb)
  • RGB24BitmapLocker - 24-bit RGB (Format24bppRgb)
  • RGB565BitmapLocker - 16-bit RGB 565 (Format16bppRgb565)
  • ARGB1555BitmapLocker - 16-bit ARGB 1555 (Format16bppArgb1555)
  • Gray16BitmapLocker - 16-bit grayscale (Format16bppGrayScale)
  • RGB555BitmapLocker - 16-bit RGB 555 (Format16bppRgb555)
  • Indexed8BitmapLocker - 8-bit indexed (Format8bppIndexed)
  • IndexedBitmapLocker - 1-bit and 4-bit indexed (Format1bppIndexed, Format4bppIndexed)
  • UnsupportedDrawingBitmapLocker - Fallback for unsupported formats

Each locker provides optimized pixel access for its specific format.


Color Spaces (System.Drawing.ColorSpaces)

A comprehensive color space conversion and comparison library with zero-cost generic abstractions.

Color Space Types

Type Components Description
Cmyk / CmykNormalized C, M, Y, K Subtractive printing model
Din99 / Din99Normalized L, a, b DIN 6176 perceptual space
Hsl / HslNormalized H, S, L Hue, Saturation, Lightness
Hsv / HsvNormalized H, S, V Hue, Saturation, Value
Hwb / HwbNormalized H, W, B Hue, Whiteness, Blackness
Lab / LabNormalized L, a, b CIE Lab* perceptual color space
Rgb / RgbNormalized R, G, B Standard RGB color model
Xyz / XyzNormalized X, Y, Z CIE XYZ tristimulus values
YCbCr / YCbCrNormalized Y, Cb, Cr Digital video color encoding
Yuv / YuvNormalized Y, U, V Luma + chrominance (PAL/NTSC)

Distance Calculators (System.Drawing.ColorSpaces.Distances)

Calculator Color Space Description
ChebyshevDistance<T> Any 3-component max(|Δc1|, |Δc2|, |Δc3|)
CIE76Distance Lab ΔE*ab (basic Lab distance)
CIE94Distance Lab Improved perceptual formula
CIEDE2000Distance Lab Most accurate perceptual ΔE
CMCAcceptabilityDistance Lab Textile acceptability (l=2, c=1)
CMCDistance Lab Textile industry (l=1, c=1)
DIN99Distance DIN99 German standard DIN 6176
EuclideanDistance<T> Any 3-component √(Δc1² + Δc2² + Δc3²)
EuclideanDistance4<T> Any 4-component For CMYK and similar
ManhattanDistance<T> Any 3-component |Δc1| + |Δc2| + |Δc3|
RedmeanDistance RGB Compuserve algorithm
WeightedEuclideanRgbDistance RGB Perception-weighted RGB

All calculators also have *Squared variants for faster comparisons.

Palette Lookup

using Hawkynt.ColorProcessing;
using Hawkynt.ColorProcessing.Metrics;
using Hawkynt.ColorProcessing.Working;

// Convert palette to working color space
LinearRgbaF[] workPalette = palette.Select(c => /* decode to LinearRgbaF */).ToArray();

// Create lookup with metric (auto-caches results)
var lookup = new PaletteLookup<LinearRgbaF, EuclideanSquared4F<LinearRgbaF>>(
    workPalette,
    default);

// Find nearest palette color
int index = lookup.FindNearest(targetColor);
LinearRgbaF nearest = lookup.FindNearestColor(targetColor);

// Repeated lookups are O(1) due to built-in caching
foreach (var pixel in imagePixels) {
  var paletteIndex = lookup.FindNearest(pixel);  // Cached after first lookup
}

Color Interpolation (System.Drawing.ColorSpaces.Interpolation)

Type Description
CircularHueLerp<T> Hue-aware interpolation for HSL/HSV/HWB
ColorGradient<T> Multi-stop gradient with configurable interpolation
ColorLerp<T> Linear interpolation in any 3-component color space
ColorLerp4<T> Linear interpolation in 4-component spaces (CMYK)
using System.Drawing.ColorSpaces.Interpolation;

// Interpolate in perceptual Lab space
var lerp = new ColorLerp<Lab>();
var midpoint = lerp.Lerp(color1, color2, 0.5f);

// Create smooth gradients
var gradient = new ColorGradient<Hsl>(Color.Red, Color.Blue);
var colors = gradient.GetColors(10);  // 10 evenly-spaced colors

Color Quantization

Quantizers reduce the number of colors in an image to generate optimized palettes.

Available Quantizers

Quantizer Author Year Type Description
KMeansQuantizer J. MacQueen 1967 Clustering K-means++ iterative clustering, "Some Methods for Classification and Analysis"
MedianCutQuantizer Paul Heckbert 1982 Splitting "Color Image Quantization for Frame Buffer Display", SIGGRAPH '82, pp. 297-307
NeuquantQuantizer Anthony Dekker 1994 Neural "Kohonen Neural Networks for Optimal Colour Quantization", Network: Computing, vol. 73, pp. 351-367
OctreeQuantizer M. Gervautz, W. Purgathofer 1988 Tree "A Simple Method for Color Quantization: Octree Quantization", Graphics Gems, pp. 219-231
PopularityQuantizer - - Fixed Selects most frequently occurring colors from histogram
UniformQuantizer - - Fixed Divides RGB color space into uniform grid
WuQuantizer Xiaolin Wu 1991 Splitting "Efficient Statistical Computations for Optimal Color Quantization", Graphics Gems II, pp. 126-133
// Generate palette from colors
var quantizer = new WuQuantizer();
Bgra8888[] palette = quantizer.GeneratePalette(colors, 16);

// Generate from histogram (weighted by frequency)
var histogram = new List<(Bgra8888 color, uint count)> { ... };
Bgra8888[] palette = quantizer.GeneratePalette(histogram, 256);

K-Means Color Metrics

The KMeansQuantizer supports any IColorMetric<Bgra8888> for clustering. See Color Metrics for all available metrics.

// Default K-Means (squared Euclidean - fastest)
var kmeans = new KMeansQuantizer();

// With perceptual Lab-based distance
var perceptual = new KMeansQuantizer<CIEDE2000>();

// With weighted RGB perception
var weighted = new KMeansQuantizer<PngQuantDistance>(default);

// With custom iterations
var custom = new KMeansQuantizer { MaxIterations = 200, ConvergenceThreshold = 0.0001f };

Dithering

Error diffusion dithering distributes quantization error to neighboring pixels for smoother gradients.

Available Ditherers

Ditherer Author Year Neighbors Reference
Atkinson Bill Atkinson 1984 6 Apple Macintosh MacPaint, 75% error diffusion
JarvisJudiceNinke J.F. Jarvis, C.N. Judice, W.H. Ninke 1976 12 "A Survey of Techniques for the Display of Continuous Tone Pictures on Bilevel Displays", Computer Graphics and Image Processing, vol. 5, pp. 13-40
Pigeon Steven Pigeon 2013 7 Blog post with analysis
ShiauFan J.N. Shiau, Z. Fan 1993 4 "Set of Symmetrical Halftone Dot Patterns for Error Diffusion", US Patent 5,353,127
ShiauFan2 J.N. Shiau, Z. Fan 1993 5 Extended Shiau-Fan variant, US Patent 5,353,127
StevensonArce R.L. Stevenson, G.R. Arce 1985 12 "Binary Display of Hexagonally Sampled Continuous-Tone Images", J. Optical Society of America A, vol. 2, no. 7, pp. 1009-1013
Stucki P. Stucki 1981 12 "MECCA - A Multiple-Error Correcting Computation Algorithm for Bi-Level Image Hardcopy Reproduction", IBM Research Report RZ1060, Zurich
Burkes D. Burkes 1988 7 "Presentation of the Burkes error filter", CIS Graphics Support Forum, LIB 15 (unpublished)
Diagonal - - 1 Single diagonal neighbor
Diamond - - 8 Symmetric diamond pattern
DoubleDown - - 3 Two rows down
Down - - 1 Single pixel below
EqualFloydSteinberg - - 4 Equal weight distribution variant
FalseFloydSteinberg - - 3 Simplified 3-neighbor variant
Fan93 Z. Fan 1992 4 "A Simple Modification of Error Diffusion Weights", SPIE'92
FloydSteinberg R.W. Floyd, L. Steinberg 1976 4 "An Adaptive Algorithm for Spatial Greyscale", Proc. SID, vol. 17, no. 2, pp. 75-77
HorizontalDiamond - - 6 Diamond with horizontal bias
Sierra Frankie Sierra 1989 10 Three-line filter, King's Quest era
SierraLite Frankie Sierra 1990 3 Filter Lite - minimal variant
Simple - - 1 Single neighbor diffusion
TwoD - - 2 Simple 2-neighbor
TwoRowSierra Frankie Sierra 1990 7 Two-row variant
VerticalDiamond - - 8 Diamond with vertical bias

Ordered Dithering

Ordered dithering uses threshold matrices to determine pixel output. Unlike error diffusion, pixels can be processed independently (parallelizable).

Ditherer Author Year Size Description
Bayer2x2 Bryce Bayer 1973 2×2 Smallest Bayer threshold matrix
Bayer4x4 Bryce Bayer 1973 4×4 Standard Bayer threshold matrix
Bayer8x8 Bryce Bayer 1973 8×8 Large Bayer matrix with more gradation levels
Bayer16x16 Bryce Bayer 1973 16×16 Very large Bayer matrix for high quality
ClusterDot4x4 - - 4×4 Clustered dot pattern for smoother appearance
ClusterDot8x8 - - 8×8 Larger cluster dot pattern
Diagonal4x4 - - 4×4 Diagonal line pattern
Halftone4x4 - - 4×4 Simulates halftone printing pattern
Halftone8x8 - - 8×8 Larger halftone pattern
// Ordered dithering with Bayer matrix
var ditherer = OrderedDitherer.Bayer8x8;

// Adjust strength (0.0 - 1.0)
var reduced = OrderedDitherer.Bayer4x4.WithStrength(0.5f);

Noise Dithering

Noise dithering adds random or pseudo-random thresholds before quantization. Can be processed in parallel.

Ditherer Description
WhiteNoise Uniform random threshold with equal energy at all frequencies
BlueNoise Spatially-filtered noise with reduced low-frequency content
PinkNoise 1/f noise, equal energy per octave, more natural-looking
BrownNoise 1/f² noise (Brownian motion), strong low-frequency, smooth organic
VioletNoise f noise, high-frequency emphasis, sharp textured appearance
GreyNoise Perceptually uniform noise adjusted for human vision response
// Noise dithering
var ditherer = NoiseDitherer.BlueNoise;

// Other noise types
var pink = NoiseDitherer.PinkNoise;     // More natural than white
var brown = NoiseDitherer.BrownNoise;   // Smooth, organic appearance
var violet = NoiseDitherer.VioletNoise; // Sharp, textured
var grey = NoiseDitherer.GreyNoise;     // Perceptually uniform

// Adjust strength and seed
var custom = NoiseDitherer.WhiteNoise.WithStrength(0.8f).WithSeed(12345);

Ditherer Configuration

// Basic usage
var ditherer = ErrorDiffusion.FloydSteinberg;

// Enable serpentine scanning (reduces artifacts)
var serpentine = ErrorDiffusion.FloydSteinberg.Serpentine;

// Adjust strength (0.0 - 1.0)
var reduced = ErrorDiffusion.Atkinson.WithStrength(0.75f);

// Combine options
var custom = ErrorDiffusion.JarvisJudiceNinke.Serpentine.WithStrength(0.9f);

Installation

dotnet add package FrameworkExtensions.System.Drawing

License

LGPL 3.0 or later - See LICENSE for details

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net6.0-windows7.0 is compatible.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net7.0-windows7.0 is compatible.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net8.0-windows7.0 is compatible.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net9.0-windows7.0 is compatible.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
.NET Framework net35 is compatible.  net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0.91 44 1/19/2026
1.0.0.79 92 1/5/2026
1.0.0.70 101 12/29/2025
1.0.0.55 181 12/22/2025
1.0.0.49 213 12/15/2025
1.0.0.46 206 9/29/2025
1.0.0.45 196 8/4/2025
1.0.0.37 191 7/7/2025
1.0.0.36 226 2/24/2025
1.0.0.35 310 6/24/2024
1.0.0.33 190 6/17/2024
1.0.0.31 194 6/10/2024
1.0.0.30 179 5/27/2024
1.0.0.29 199 5/6/2024
1.0.0.27 196 4/29/2024
1.0.0.25 208 4/1/2024
1.0.0.24 191 3/25/2024
1.0.0.23 185 3/5/2024
1.0.0.22 260 7/23/2023
1.0.0.21 236 7/21/2023
1.0.0.20 241 7/19/2023
1.0.0.19 222 7/19/2023
1.0.0.17 247 7/19/2023