GBSharp.Analyzers
1.0.0
dotnet add package GBSharp.Analyzers --version 1.0.0
NuGet\Install-Package GBSharp.Analyzers -Version 1.0.0
<PackageReference Include="GBSharp.Analyzers" Version="1.0.0"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
<PackageVersion Include="GBSharp.Analyzers" Version="1.0.0" />
<PackageReference Include="GBSharp.Analyzers"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
paket add GBSharp.Analyzers --version 1.0.0
#r "nuget: GBSharp.Analyzers, 1.0.0"
#:package GBSharp.Analyzers@1.0.0
#addin nuget:?package=GBSharp.Analyzers&version=1.0.0
#tool nuget:?package=GBSharp.Analyzers&version=1.0.0
GBSharp.Analyzers
Roslyn analyzers that report GB# diagnostics in the editor, before a build. The rules themselves live in GBSharp.Rules and are shared with the GB# compiler, so an id reported here means exactly what it means in a build.
This package exists so a scaffolded GB# project's design-time .csproj restores and diagnostics appear as you type. It is marked as a development dependency, so it never flows transitively to consumers.
You won't normally add this package by hand: GBSharp.Sdk references it for every GB# game project.
Documentation
https://skytech6.github.io/GBSharp/; see the diagnostics reference.
Source
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.