GKAPI 0.1.9
dotnet add package GKAPI --version 0.1.9
NuGet\Install-Package GKAPI -Version 0.1.9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GKAPI" Version="0.1.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GKAPI" Version="0.1.9" />
<PackageReference Include="GKAPI" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GKAPI --version 0.1.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GKAPI, 0.1.9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GKAPI@0.1.9
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GKAPI&version=0.1.9
#tool nuget:?package=GKAPI&version=0.1.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GKAPI
A modding API for Gatekeeper (Unity Game by Gravity Lagoon)
The modding framework used is BepInEx, which is required to use this mod and its addons. You can find information about to install BepInEx here
Current State
This Project...
- is currently published on Nuget. <br> The dll can be built from source though
- uses the stripped GameLibs from nuget
- is still in development
Potential and existing features
- custom items
- custom difficulty
- modify existing content (kind of working, but not through api)
- custom gatekeeper (probably hard)
- custom evos
- custom enemies (still hard)
- custom ward effects
- custom game events
- custom tasks
- custom achievements (only one kind implemented currently)
- custom maps / planets
Use the API
Build from source
- Clone this repository with
git clone https://github.com/Robocraft999/GKAPI.gitor download the zip - Navigate into the directory (if using the zip you have to unzip it first)
- Build with the command
dotnet build(requires .NET SDK 6) - The built dll is in the folder
bin/Debug/net6.0/GKAPI.dll
Examples
An ExampleMod using the api can be found here
Make your own Addon
WIP
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- BepInEx.PluginInfoProps (>= 2.1.0)
- BepInEx.Unity.IL2CPP (>= 6.0.0-be.738)
- Gatekeeper.GameLibs.Steam (>= 1.0.0.10)
- UnityEngine.Modules (>= 2022.3.55)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.