GamePatchKit.Compression.NativeCompressions
0.1.1
dotnet add package GamePatchKit.Compression.NativeCompressions --version 0.1.1
NuGet\Install-Package GamePatchKit.Compression.NativeCompressions -Version 0.1.1
<PackageReference Include="GamePatchKit.Compression.NativeCompressions" Version="0.1.1" />
<PackageVersion Include="GamePatchKit.Compression.NativeCompressions" Version="0.1.1" />
<PackageReference Include="GamePatchKit.Compression.NativeCompressions" />
paket add GamePatchKit.Compression.NativeCompressions --version 0.1.1
#r "nuget: GamePatchKit.Compression.NativeCompressions, 0.1.1"
#:package GamePatchKit.Compression.NativeCompressions@0.1.1
#addin nuget:?package=GamePatchKit.Compression.NativeCompressions&version=0.1.1
#tool nuget:?package=GamePatchKit.Compression.NativeCompressions&version=0.1.1
GamePatchKit.Compression.NativeCompressions
GamePatchKit ICompressionCodec의 기본 zstd 구현. NativeCompressions.Zstandard를
사용하며 Packager와 Runtime host가 zstd artifact를 다룰 때 주입한다.
- target framework:
netstandard2.1
사용법
ICompressionCodec codec = ZstdCompressionCodecFactory.Create();
await using var source = File.OpenRead("payload.bin");
await using var compressed = File.Create("payload.bin.zst");
await codec.CompressAsync(source, compressed, CancellationToken.None);
구체 압축 라이브러리 type을 노출하지 않는다. 입력·출력 Stream의 수명은 호출자가
소유하고, codec 호출 후에도 두 stream은 열린 상태로 남는다.
고정 압축 계약
deterministic package를 위해 아래 값은 호출자가 바꿀 수 없다.
| 항목 | 값 |
|---|---|
| codec ID | zstd |
| compression level | 3 |
| content size flag | 비활성 |
| content checksum | 활성 |
| dictionary ID | 비활성 |
| compression worker | 0 (단일 thread) |
| streaming buffer | 64 KiB |
NativeCompressions.Zstandard version은 중앙에서 정확히 고정하며 자동 업그레이드하지
않는다.
지원 platform
Windows·Linux·macOS의 x64·arm64 desktop runtime을 검증 대상으로 한다. iOS IL2CPP는
NativeCompressions.Zstandard preview의 기본 지원 대상이 아니므로, 해당 target은
호환 codec을 직접 주입하거나 compression: none을 사용한다.
문서
MIT License.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- GamePatchKit.Core (>= 0.1.1)
- NativeCompressions.Zstandard (= 0.6.1)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on GamePatchKit.Compression.NativeCompressions:
| Package | Downloads |
|---|---|
|
GamePatchKit.DotNet
HttpClient- and filesystem-based .NET adapter for the GamePatchKit Runtime, with default zstd codec configuration |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.1 | 97 | 7/29/2026 |