Gleap.Core 0.1.0-beta.1

This is a prerelease version of Gleap.Core.
dotnet add package Gleap.Core --version 0.1.0-beta.1
                    
NuGet\Install-Package Gleap.Core -Version 0.1.0-beta.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Gleap.Core" Version="0.1.0-beta.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Gleap.Core" Version="0.1.0-beta.1" />
                    
Directory.Packages.props
<PackageReference Include="Gleap.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Gleap.Core --version 0.1.0-beta.1
                    
#r "nuget: Gleap.Core, 0.1.0-beta.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Gleap.Core@0.1.0-beta.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Gleap.Core&version=0.1.0-beta.1&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Gleap.Core&version=0.1.0-beta.1&prerelease
                    
Install as a Cake Tool

Gleap C# SDK

Cross-platform C# SDK for Gleap — customer support, in-app messenger, bug reporting, feature requests, surveys and more — for Unity, .NET MAUI, and Windows Desktop (WPF/WebView2).

Status: early access. The platform-agnostic core is implemented, unit-tested (129 tests, -warnaserror clean), and — the important part — validated live against the real Gleap server and web widget: the bridge handshake, config/session, messenger navigation, feedback submit (/bugs/v2), and the banner/modal outbound protocol were all confirmed against the live services. The host-side behaviour now mirrors the native iOS/Android SDKs (studied from their source), not just inference. Windows (WPF/WebView2) renders the live messenger natively; the MAUI and Unity bindings compile (their mobile/WebGL targets need the platform SDKs to build + run on a device). See Status & parity. Past "does it work", not yet a 1.0.

How it works

The real chat/messenger/help-center/survey UI is the same web widget used by all Gleap SDKs (messenger-app.gleap.io), hosted in a native WebView. This SDK follows the industry-standard pattern (Firebase/Sentry/AppsFlyer-style): a stable public Gleap facade over a small, platform-agnostic engine (Gleap.Core), with thin per-platform packages supplying the WebView host, persistence, metadata, and capture.

Gleap  (public facade — identical API everywhere)
  -> IGleapBackend
      -> ManagedBackend  (pure C# engine in Gleap.Core: session, config, the web-widget
                          bridge protocol, data collection, feedback, outbound polling, callbacks)
          -> IWebViewChannel / IHttpTransport / IKeyValueStore / IMetadataProvider / IScreenshotProvider
             (platform packages implement these seams)

Repository layout

src/Gleap.Core/              .NET Standard 2.0 engine - the reusable heart (unit-tested)
src/Gleap.WebView2/         Windows Desktop binding (WebView2) - net8.0-windows10.0.19041.0
examples/Gleap.Sample.Wpf/  WPF sample: a floating launcher + messenger overlay (GleapMessenger)
maui/Gleap.Maui/            .NET MAUI binding (reuses Gleap.Core) - net10.0-*
examples/Gleap.Sample.Maui/ MAUI sample app
unity/com.gleap.sdk/        Unity UPM package (reuses Gleap.Core; Core DLLs bundled)
tests/Gleap.Core.Tests/     xUnit tests for the core
docs/                       design specs + implementation plans (docs/superpowers)

Gleap.sln           Core + tests - builds cross-platform (macOS/Linux/Windows)
Gleap.Windows.sln   Core + WebView2 + WPF sample - Windows only

Build & test (core)

Requires the .NET 8 SDK (the repo also builds on the .NET 10 SDK). The WPF sample additionally needs the .NET 8 Desktop Runtime; the MAUI binding needs the maui workload (dotnet workload install maui).

dotnet test Gleap.sln                   # build + run the core tests (129)
dotnet build Gleap.sln -warnaserror     # quality gate (0 warnings)
dotnet format Gleap.sln --verify-no-changes

Gleap.Windows.sln (WebView2/WPF) builds on Windows only - see WINDOWS-RUNBOOK.md to run the sample app against the live widget. Unity and MAUI have their own READMEs (unity/com.gleap.sdk/README.md, maui/Gleap.Maui/README.md).

Quick start (Windows Desktop)

using GleapSDK;
using GleapSDK.WebView2;

// Drop the launcher control into your window: it floats a button (styled from your project config)
// that slides the messenger in as an overlay and back, like the web SDK. Session/config load lazily.
var messenger = new GleapMessenger { SdkKey = "YOUR_SDK_KEY" };
rootGrid.Children.Add(messenger);

// Drive it from anywhere via the stable facade:
Gleap.StartBot("");                     // or StartConversation / OpenHelpCenter / OpenNews / ShowSurvey
await Gleap.IdentifyContactAsync("user-123", new GleapSDK.Models.GleapUserProperty { Email = "a@b.c" });
Gleap.TrackEvent("checkout_completed");

(For full control you can instead host a WebView2 yourself and call GleapWebView2Host.AttachAsync(webView, "YOUR_SDK_KEY").)

Status & parity

Honest state (✅ = done + verified where noted; the host-side behaviour was checked against the native iOS/Android SDK source):

Capability State
Messenger / Bot / AI chat / Help Center / News / Surveys / Classic Forms ✅ live-validated — handshake, config/session, and navigation confirmed against the real messenger-app.gleap.io widget; renders natively in the WPF app
Identify / updateContact / clearIdentity, events, logs, custom data, ticket attributes, tags ✅ core done
Feedback submit (/bugs/v2) + attachments + replay ✅ /bugs/v2 confirmed live (HTTP 201)
Interactive screenshot (capture → annotate in-widget → attach) ✅ wired to iOS parity (screenshot-update / screenshot-updated / cleanup-drawings)
Silent crash report; callbacks (RegisterListener); config setters; open-url (system browser) ✅ done
Outbound polling (/sessions/ping, unread count, auto survey/feedback-flow) ✅ core done + auto-polled by the Windows launcher
Outbound Banner + Modal rendering ✅ Windows host built to the native contract; the appMessage / banner-data / modal-data protocol validated live against outboundmedia.gleap.io (end-to-end with a real configured outbound: pending)
AI / Frontend tools (RegisterAgentTool(name, handler)) ✅ full execution round-trip — runs the registered handler on frontend-tool-execute and posts frontend-tool-result back to the agent (matches the JS SDK; missing-handler/error/empty folded into the result string, deduped by toolCallId)
Windows (WPF/WebView2) ✅ runs live — composition-hosted messenger + native launcher (styled from config); -warnaserror clean
.NET MAUI (Android / iOS / Windows) ✅ MauiWebViewChannel per platform + sample; net10.0-windows compiles; Android/iOS build+run need the platform SDKs (Android Studio / a Mac)
Unity (UPM) ✅ package + bundled Core DLLs + IL2CPP-safe NewtonsoftJsonSerializer (camelCase + null-omit + raw JsonElement pass-through, and honors System.Text.Json [JsonPropertyName] so it stays byte-identical to the STJ output) + link.xml IL2CPP strip-protection + plugin-agnostic channel; the Unity-dependent runtime (PlayerPrefs/metadata marshalled onto the main-thread pump) is verified on Unity editor import
In-app notification toasts, mobile activation (shake/screenshot), push, WebSocket, Unity WebGL (JS-SDK path) not built (platform/runtime-dependent)

Design docs and per-feature implementation plans live under docs/superpowers/.

License

Copyright (C) 2026 Gleap GmbH. See LICENSE.md. Proprietary - use as-is; modifications and reselling require written permission from Gleap GmbH.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on Gleap.Core:

Package Downloads
Gleap.WebView2

Gleap SDK for Windows (WPF) — a drop-in WebView2 messenger control for in-app feedback, bug reporting, surveys, product tours and live chat, matching the Gleap web widget on the desktop.

Gleap.Maui

Gleap SDK for .NET MAUI — in-app feedback, bug reporting, surveys, product tours and live chat on Android, iOS, MacCatalyst and Windows.

Gleap.Extensions.Logging

Gleap SDK logging integration — an ILogger provider that forwards Microsoft.Extensions.Logging output into the Gleap session log, so console/network/log context is attached to feedback and bug reports.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.0-beta.1 80 7/15/2026