Hexmath 2.0.0

dotnet add package Hexmath --version 2.0.0
                    
NuGet\Install-Package Hexmath -Version 2.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Hexmath" Version="2.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Hexmath" Version="2.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Hexmath" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Hexmath --version 2.0.0
                    
#r "nuget: Hexmath, 2.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Hexmath@2.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Hexmath&version=2.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Hexmath&version=2.0.0
                    
Install as a Cake Tool

HexMath

A C# library for hexagonal grid mathematics with type-safe coordinates.

Installation

dotnet add package Hexmath

Features

  • Type-safe HexCoord struct (axial storage, computed S coordinate)
  • HexDirection enum for 6 cardinal directions
  • Coordinate conversions between hex and pixel systems
  • Distance calculations, rings, and spirals
  • 60-degree rotation operations
  • Support for flat-top and pointy-top orientations
  • Configurable stretch factors for non-uniform grids

Usage

using Hexmath;

// Create hex coordinates
var origin = HexCoord.Zero;
var hex = new HexCoord(2, -1);  // Q=2, R=-1, S=-1 (computed)

// Directions
var neighbor = HMath.Neighbor(origin, HexDirection.East);
var opposite = HexDirection.East.Opposite();  // West
var next = HexDirection.East.Next();          // SouthEast

// Distance between hexes
int dist = HMath.Distance(origin, hex);

// Get all neighbors
var neighbors = HMath.GetAllNeighbors(origin);

// Pixel conversions
var metadata = new HexMetaData(Size: 32.0f, IsPointyTop: true);
Vector2 pixel = HMath.HexToPixel(hex, metadata);
HexCoord back = HMath.PixelToHex(pixel, metadata);

// Rings and spirals
var ring = HMath.GetRing(origin, radius: 2);      // 12 hexes
var spiral = HMath.GetSpiral(origin, maxRadius: 3); // 37 hexes

// Rotation (2 steps = 120 degrees)
HexCoord rotated = HMath.RotateBySteps(hex, pivot: origin, steps: 2);

// Game engine interop
Vector3 vec = hex.ToVector3();           // (Q, R, S)
HexCoord coord = HexCoord.FromVector3(vec);

Types

HexCoord

public readonly struct HexCoord
{
    public int Q { get; }      // Column
    public int R { get; }      // Row
    public int S => -Q - R;    // Computed (Q + R + S = 0)

    public static readonly HexCoord Zero;

    // Operators: +, -, *, ==, !=
    // Methods: ToVector3(), FromVector3(), Equals(), GetHashCode()
}

HexDirection

public enum HexDirection
{
    East = 0,      // (1, 0, -1)
    SouthEast = 1, // (1, -1, 0)
    SouthWest = 2, // (0, -1, 1)
    West = 3,      // (-1, 0, 1)
    NorthWest = 4, // (-1, 1, 0)
    NorthEast = 5  // (0, 1, -1)
}

// Extension methods
direction.ToOffset()              // HexCoord offset
direction.Next(clockwise: true)   // Next direction
direction.Opposite()              // Opposite direction

Requirements

  • .NET 8.0+

Breaking Changes in 2.0

  • Vector3 replaced with HexCoord struct
  • Directions array replaced with HexDirection enum
  • Removed: IsValidHexCoordinate, IsValidHexDirection, ToAxial, ToCube
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.0 99 1/28/2026
1.0.2 90 1/15/2026