ImeSense.Packages.Nvtt.Runtimes 2024.6.1.1-open

This is a prerelease version of ImeSense.Packages.Nvtt.Runtimes.
dotnet add package ImeSense.Packages.Nvtt.Runtimes --version 2024.6.1.1-open
                    
NuGet\Install-Package ImeSense.Packages.Nvtt.Runtimes -Version 2024.6.1.1-open
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ImeSense.Packages.Nvtt.Runtimes" Version="2024.6.1.1-open" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ImeSense.Packages.Nvtt.Runtimes" Version="2024.6.1.1-open" />
                    
Directory.Packages.props
<PackageReference Include="ImeSense.Packages.Nvtt.Runtimes" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ImeSense.Packages.Nvtt.Runtimes --version 2024.6.1.1-open
                    
#r "nuget: ImeSense.Packages.Nvtt.Runtimes, 2024.6.1.1-open"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ImeSense.Packages.Nvtt.Runtimes@2024.6.1.1-open
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ImeSense.Packages.Nvtt.Runtimes&version=2024.6.1.1-open&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ImeSense.Packages.Nvtt.Runtimes&version=2024.6.1.1-open&prerelease
                    
Install as a Cake Tool

NVIDIA Texture Tools Actions Status MIT GitHub

The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset processing pipelines.

The primary features of the library are mipmap and normal map generation, format conversion, and DXT compression.

How to build (Windows)

Use the provided Visual Studio 2017 solution project/vc2017/thekla.sln.

How to build (Linux/OSX)

Use cmake and the provided configure script:

$ ./configure
$ make
$ sudo make install

Using NVIDIA Texture Tools

To use the NVIDIA Texture Tools in your own applications you just have to include the following header file:

src/nvtt/nvtt.h

And include the nvtt library in your projects.

The following file contains a simple example that shows how to use the library:

src/nvtt/tools/compress.cpp

Detailed documentation of the API can be found at:

https://github.com/castano/nvidia-texture-tools/wiki/ApiDocumentation

Alternatives

Open Source Encoders

Image Processing and IO

Commercial Libraries

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on ImeSense.Packages.Nvtt.Runtimes:

Package Downloads
ImeSense.Packages.Nvtt

The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset processing pipelines

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2024.6.1.1-open 113 6/2/2024
2024.6.1-open 101 6/1/2024