Koditus.BattleShipBoard.Interfaces 1.0.1

dotnet add package Koditus.BattleShipBoard.Interfaces --version 1.0.1
NuGet\Install-Package Koditus.BattleShipBoard.Interfaces -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Koditus.BattleShipBoard.Interfaces" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Koditus.BattleShipBoard.Interfaces --version 1.0.1
#r "nuget: Koditus.BattleShipBoard.Interfaces, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Koditus.BattleShipBoard.Interfaces as a Cake Addin
#addin nuget:?package=Koditus.BattleShipBoard.Interfaces&version=1.0.1

// Install Koditus.BattleShipBoard.Interfaces as a Cake Tool
#tool nuget:?package=Koditus.BattleShipBoard.Interfaces&version=1.0.1

BattleShip Shooter

Interface that should be implemented:

public interface IBattleShipShooter
{
    /// <summary>
    /// Name of the captain
    /// </summary>
    string CaptainName { get; set; }

    /// <summary>
    /// Generates all ships with their coordinates.
    /// Fleet should consist of 10 ships: 1 of size 4, 2 of size 3, 3 of size 2, 4 of size 1.
    /// </summary>
    /// <returns>Fleet of ships</returns>
    Ship[] PrepareShipsForNewBattle();

    /// <summary>
    /// Shoots to the oponents fleet by the determined coordinates.
    /// </summary>
    /// <returns>Coordinates of the shot</returns>
    Coordinates Shoot();

    /// <summary>
    /// Reports result of the last shot.
    /// </summary>
    /// <param name="coordinates">Coordinates of the last shot</param>
    /// <param name="result">Shot result</param>
    void ReportLastShotResult(Coordinates coordinates, ShotResult result);

    /// <summary>
    /// Reports result of the last oponent's shot.
    /// </summary>
    /// <param name="coordinates">Coordinates of the oponent's last shot</param>
    /// <param name="result">Shot result</param>
    void ReportOponentsLastShotResult(Coordinates coordinates, ShotResult result);
}

Example:

public class BattleShipShooterExample : IBattleShipShooter
{
    public string CaptainName { get; set; } = "John";

    public Ship[] PrepareShipsForNewBattle()
    {
        return new[]
        {
            new Ship('A', 1, 'C', 1),
            new Ship('G', 2, 'H', 2),
            new Ship('J', 3, 'J', 3),
            new Ship('B', 4, 'D', 4),
            new Ship('F', 6, 'F', 6),
            new Ship('H', 6, 'I', 6),
            new Ship('D', 7, 'D', 10),
            new Ship('A', 8, 'A', 8),
            new Ship('F', 10, 'G', 10),
            new Ship('J', 9, 'J', 9)
        };
    }

    public Coordinates Shoot()
    {
        var random = new System.Random();
        var validCoordinatesExamples = new[]
        {
            // Coordinates can be defined by two formats as can be seen from examples above,
            // however, under the hood everything is operated in integers from 0 to 9
            new Coordinates(0, 0),
            new Coordinates('J', 1),
            new Coordinates('A', 10),
            new Coordinates(9, 9)
        };
        return validCoordinatesExamples[random.Next(0, validCoordinatesExamples.Length)];
    }

    public void ReportLastShotResult(Coordinates coordinates, ShotResult result)
    {
    }

    public void ReportOponentsLastShotResult(Coordinates coordinates, ShotResult result)
    {
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.1 602 2/27/2020
1.0.0 441 2/27/2020