LANCommander.Interposer.Relay 1.4.0

Prefix Reserved
dotnet add package LANCommander.Interposer.Relay --version 1.4.0
                    
NuGet\Install-Package LANCommander.Interposer.Relay -Version 1.4.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LANCommander.Interposer.Relay" Version="1.4.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="LANCommander.Interposer.Relay" Version="1.4.0" />
                    
Directory.Packages.props
<PackageReference Include="LANCommander.Interposer.Relay" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add LANCommander.Interposer.Relay --version 1.4.0
                    
#r "nuget: LANCommander.Interposer.Relay, 1.4.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package LANCommander.Interposer.Relay@1.4.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=LANCommander.Interposer.Relay&version=1.4.0
                    
Install as a Cake Addin
#tool nuget:?package=LANCommander.Interposer.Relay&version=1.4.0
                    
Install as a Cake Tool

LANCommander.Interposer.Relay

The relay server for the LANCommander Interposer's network relay. Games running under the Interposer connect to it instead of a VPN; players who join the same relay network see each other's LAN games (broadcasts, UDP, TCP and IPX) as if they shared a LAN, each with a virtual LAN address.

Host it from any .NET process, such as a LANCommander server plugin or a console app:

await using var relay = new RelayServer(
    new RelayServerOptions { Port = 41300 },
    new SharedSecretRelayAuthenticator("letmein"),
    logger);

relay.ClientJoined += (_, e) => Console.WriteLine($"{e.Client.PlayerName} joined {e.Client.Network}");

await relay.StartAsync();

An IRelayAuthenticator decides who may join, and can place a client in a network and name it, whatever the client asked for. GetNetworks(), GetClients() and Disconnect(clientId) give a host an admin view.

Games connect through the Interposer DLL, configured in .interposer\Config.yml or by a launcher through InterposerService.Relay in the LANCommander.Interposer package. See Network Relay for the options and the wire protocol.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
1.4.0 48 10/25/2026
1.3.0 84 10/24/2026