Meatcorps.Engine.Hardware.Controllers
0.1.16
See the version list below for details.
dotnet add package Meatcorps.Engine.Hardware.Controllers --version 0.1.16
NuGet\Install-Package Meatcorps.Engine.Hardware.Controllers -Version 0.1.16
<PackageReference Include="Meatcorps.Engine.Hardware.Controllers" Version="0.1.16" />
<PackageVersion Include="Meatcorps.Engine.Hardware.Controllers" Version="0.1.16" />
<PackageReference Include="Meatcorps.Engine.Hardware.Controllers" />
paket add Meatcorps.Engine.Hardware.Controllers --version 0.1.16
#r "nuget: Meatcorps.Engine.Hardware.Controllers, 0.1.16"
#:package Meatcorps.Engine.Hardware.Controllers@0.1.16
#addin nuget:?package=Meatcorps.Engine.Hardware.Controllers&version=0.1.16
#tool nuget:?package=Meatcorps.Engine.Hardware.Controllers&version=0.1.16
Meatcorps.Engine.Hardware.Controller
Meatcorps.Engine.Hardware.Controller This package is the core package for game controller support. You still need Meatcorps.Engine.RayLib or Meatcorps.Engine.SDL for the actual implementation.
License
MIT License
See LICENSE for details.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Meatcorps.Engine.Core (>= 0.1.16)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Meatcorps.Engine.Hardware.Controllers:
| Package | Downloads |
|---|---|
|
Meatcorps.Engine.RayLib
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the primary Meatcorps Engine RayLib package |
|
|
Meatcorps.Engine.SDL
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the SDL package |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.17-preview.19 | 39 | 2/25/2026 |
| 0.1.17-preview.18 | 43 | 2/25/2026 |
| 0.1.17-preview.17 | 40 | 2/24/2026 |
| 0.1.16 | 194 | 2/20/2026 |
| 0.1.15 | 219 | 2/14/2026 |
| 0.1.14 | 212 | 2/14/2026 |
| 0.1.13 | 221 | 2/14/2026 |
| 0.1.11 | 221 | 2/14/2026 |
| 0.1.10 | 214 | 2/14/2026 |
| 0.1.9 | 226 | 1/12/2026 |
| 0.1.8 | 199 | 1/11/2026 |
| 0.1.7 | 205 | 1/10/2026 |
| 0.1.6 | 204 | 1/10/2026 |
| 0.1.5 | 203 | 1/10/2026 |
| 0.1.4 | 215 | 1/4/2026 |
| 0.1.0 | 246 | 1/4/2026 |