Memory.dll.x64
1.2.27
dotnet add package Memory.dll.x64 --version 1.2.27
NuGet\Install-Package Memory.dll.x64 -Version 1.2.27
<PackageReference Include="Memory.dll.x64" Version="1.2.27" />
paket add Memory.dll.x64 --version 1.2.27
#r "nuget: Memory.dll.x64, 1.2.27"
// Install Memory.dll.x64 as a Cake Addin
#addin nuget:?package=Memory.dll.x64&version=1.2.27
// Install Memory.dll.x64 as a Cake Tool
#tool nuget:?package=Memory.dll.x64&version=1.2.27
DESCRIPTION
Create great PC game cheat trainers in C# with this easy to use library! This library is available on NuGet, includes XML IntelliSense docs and this code repo provides new build releases every commit. For support please check the wiki tab in this repo and the CSharp-Game-Trainers repo for coding samples.
For legacy Windows operating systems, check out memory_legacy.dll
For MacOS operating systems, check out memory.dylib
FEATURES
- Check if process is running (ID or name) and open, all in 1 function.
- 32bit and 64bit games supported.
- AoB scanning with full & partial masking.
- Example: "?? ?? ?? ?5 ?? ?? 5? 00 ?? A9 C3 3B ?? 00 50 00"
- Inject DLLs and create named pipes to communicate with them.
- See this wiki article for more info.
- Write to addresses with many different value types.
- Example: byte, 2bytes, bytes, float, int, string, double or long
- Optional external .ini file for code storage.
- Address structures are flexible. Can use modules, offsets and/or pointers.
- Example: "game.exe+0x12345678,0x12,0x34,0x56"
- Freeze values (infinte loop writing in threads)
- Bind memory addresses to UI elements
DOCUMENTATION
VIDEOS
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Memory.dll.x64:
Package | Downloads |
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UltimateVN
Aob Scan Emulator Simple |
|
Bimno1
Aob Scan Free Fire |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Memory.dll.x64:
Repository | Stars |
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LeonBlade/PaisleyPark
A waymark preset tool for FFXIV
|