Misaki.HighPerformance 1.0.10

dotnet add package Misaki.HighPerformance --version 1.0.10
                    
NuGet\Install-Package Misaki.HighPerformance -Version 1.0.10
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Misaki.HighPerformance" Version="1.0.10" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Misaki.HighPerformance" Version="1.0.10" />
                    
Directory.Packages.props
<PackageReference Include="Misaki.HighPerformance" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Misaki.HighPerformance --version 1.0.10
                    
#r "nuget: Misaki.HighPerformance, 1.0.10"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Misaki.HighPerformance@1.0.10
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Misaki.HighPerformance&version=1.0.10
                    
Install as a Cake Addin
#tool nuget:?package=Misaki.HighPerformance&version=1.0.10
                    
Install as a Cake Tool

Misaki.HighPerformance

Core collection utilities and shared helpers for high-performance C# code.

This package provides lightweight, allocation-conscious building blocks that are useful across the rest of the solution and in standalone projects.

What it includes

  • dynamic and reusable collection primitives
  • slot maps and sparse sets
  • object pooling helpers
  • atomic counters
  • collection utilities and shared result types

Highlights

  • designed for performance-sensitive code paths
  • minimal abstraction over common data-structure patterns
  • useful as a small runtime dependency for other packages in this solution

Main types

  • DynamicArray<T>
  • SlotMap<T>
  • ConcurrentSlotMap<T>
  • SparseSet<T>
  • AtomicCounter
  • ObjectPool<T>
  • Result<T>

Example

using Misaki.HighPerformance.Collections;

var values = new DynamicArray<int>();
values.Add(10);
values.Add(20);
values.Add(30);

ref int firstValue = ref values[0];

Span<int> span = values.AsSpan();

Package reference

dotnet add package Misaki.HighPerformance

Notes

This project targets net10.0 and enables unsafe code where needed by the broader solution.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Misaki.HighPerformance:

Package Downloads
Misaki.HighPerformance.LowLevel

A true high-performance, low-level native memory and collection library for C#. Features a pluggable memory allocation architecture (AllocationHandle) with built-in allocators: Arena, FreeList, TLSF, and Malloc (mimalloc support). Includes fully unmanaged native collections (UnsafeArray, UnsafeList, UnsafeHashMap, etc.) and cross-platform mmap/munmap wrappers. Designed for Data-Oriented Design (DOD), custom game engines, and zero-allocation systems.

Misaki.HighPerformance.Jobs

A high-performance, zero-allocation (0 GC), and zero-closure job system designed for custom game engines and data-oriented design (DOD). Features a lock-free Work-Stealing scheduler (SPMC) with DAG-based multi-dependency resolution. Includes a blazingly fast O(1) branchless priority queue (High/Normal/Low) using Cascade LUTs. Uniquely supports both unmanaged and managed jobs seamlessly via internal pooling, offering maximum flexibility without compromising C# GC performance.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.10 138 5/12/2026
1.0.9 266 5/4/2026
1.0.4 125 1/13/2026