Misaki.HighPerformance.Mathematics
1.3.4
dotnet add package Misaki.HighPerformance.Mathematics --version 1.3.4
NuGet\Install-Package Misaki.HighPerformance.Mathematics -Version 1.3.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Misaki.HighPerformance.Mathematics" Version="1.3.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Misaki.HighPerformance.Mathematics" Version="1.3.4" />
<PackageReference Include="Misaki.HighPerformance.Mathematics" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Misaki.HighPerformance.Mathematics --version 1.3.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Misaki.HighPerformance.Mathematics, 1.3.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Misaki.HighPerformance.Mathematics@1.3.4
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Misaki.HighPerformance.Mathematics&version=1.3.4
#tool nuget:?package=Misaki.HighPerformance.Mathematics&version=1.3.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Misaki.HighPerformance.Mathematics
Math helpers, geometry primitives, numeric types, and SIMD-friendly utilities for performance-sensitive C# code.
This package focuses on fast scalar and vector math while keeping the API surface practical for game, simulation, rendering, and systems work.
What it includes
- common math constants and helpers
- custom numeric types
- quaternion and random helpers
- geometry primitives
- SIMD-oriented vector utilities
- generated vector extensions and codegen-backed math support
Highlights
- constants exposed for float and double workflows
System.Runtime.Intrinsics-based helper code- geometry types for bounds and spatial calculations
- designed to support vectorized and low-overhead numerical code
Main types
mathquaternionrandomsvdfloatdoubleintuintboolAABBOBBPlaneSphereBounds
Example
using Misaki.HighPerformance.Mathematics;
float radians = math.radians(90f);
float degrees = math.degrees(radians);
float tau = math.TAU;
float3 a = new float3(1f, 2f, 3f);
float3 b = new float3(4f, 5f, 6f);
float3 c = math.cross(a, b);
Package reference
dotnet add package Misaki.HighPerformance.Mathematics
Notes
This project targets net10.0, enables unsafe code, and uses generated source for parts of its vector API surface.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.