MonoGame-Portable 3.1.2-Alpha

This is a prerelease version of MonoGame-Portable.
The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
Install-Package MonoGame-Portable -Version 3.1.2-Alpha
dotnet add package MonoGame-Portable --version 3.1.2-Alpha
<PackageReference Include="MonoGame-Portable" Version="3.1.2-Alpha" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame-Portable --version 3.1.2-Alpha
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame-Portable, 3.1.2-Alpha"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame-Portable as a Cake Addin
#addin nuget:?package=MonoGame-Portable&version=3.1.2-Alpha&prerelease

// Install MonoGame-Portable as a Cake Tool
#tool nuget:?package=MonoGame-Portable&version=3.1.2-Alpha&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

*Note this is the Portable version of MonoGame for use in development with class library solutions. A platform will be required to run your solution with the appropriate version of MonoGame for that platform.

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.

This is a community project and not directly delivered from the MonoGame team

This package has no dependencies.

NuGet packages (20)

Showing the top 5 NuGet packages that depend on MonoGame-Portable:

Package Downloads
Nuclectic.Graphics.TriD.SpecialEffects.Water

Provides a simple water surface effect that includes reflection. Forked from the popular Nuclex Framework.

Nuclectic.Geometry

Extends MonoGame with additional geometry operations. Extensions for Vector*, Point, & Matrix. Also primitives for 1- and 2-dimensional shapes, (within 2-dimensional space), with simplistic collision detection. Forked from the popular Nuclex Framework.

Nuclectic.Input.Abstractions

Abstractions for an input management system that can poll for input from keyboard, gamepads, mouse, and touchpanels. Forked from the popular Nuclex Framework.

Nuclectic.Graphics.TriD.Abstractions

Abstractions for vertex batch drawing & other vector operations. Forked from the popular Nuclex Framework.

Nuclectic.Graphics.TriD

Provides vertex batch drawing capabilities similar to SpriteBatch. Also contains a 3D camera implementation, and a helpful DebugDrawer. Forked from the popular Nuclex Framework.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on MonoGame-Portable:

Repository Stars
xamarin/monodroid-samples
A collection of Xamarin.Android sample projects.
Version Downloads Last updated

Updated in line with Dev Release 10th December 2013

Log issues and questions on the GitHub for for Portable Monogame
https://github.com/DDReaper/MonoGame/tree/develop.portable