MonoGame.ContentProcessors 3.2.2

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dotnet add package MonoGame.ContentProcessors --version 3.2.2
NuGet\Install-Package MonoGame.ContentProcessors -Version 3.2.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.ContentProcessors" Version="3.2.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.ContentProcessors --version 3.2.2
#r "nuget: MonoGame.ContentProcessors, 3.2.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.ContentProcessors as a Cake Addin
#addin nuget:?package=MonoGame.ContentProcessors&version=3.2.2

// Install MonoGame.ContentProcessors as a Cake Tool
#tool nuget:?package=MonoGame.ContentProcessors&version=3.2.2

Content Processors reference package for MonoGame Content Projects
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated

Updated dev release - 21 May 2014