MonoGame.ContentProcessors
3.1.2-alpha
dotnet add package MonoGame.ContentProcessors --version 3.1.2-alpha
NuGet\Install-Package MonoGame.ContentProcessors -Version 3.1.2-alpha
<PackageReference Include="MonoGame.ContentProcessors" Version="3.1.2-alpha" />
paket add MonoGame.ContentProcessors --version 3.1.2-alpha
#r "nuget: MonoGame.ContentProcessors, 3.1.2-alpha"
// Install MonoGame.ContentProcessors as a Cake Addin #addin nuget:?package=MonoGame.ContentProcessors&version=3.1.2-alpha&prerelease // Install MonoGame.ContentProcessors as a Cake Tool #tool nuget:?package=MonoGame.ContentProcessors&version=3.1.2-alpha&prerelease
Content Processors reference package for MonoGame Content Projects
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.
Product | Versions Compatible and additional computed target framework versions. |
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.NET Framework | net is compatible. |
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
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Updated dev release - 10 December 2013