MonoGame.Framework.Content.Pipeline.Portable 3.7.1.189

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.

Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.7.1.189
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.7.1.189
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Showing the top 7 GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
prime31/Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
craftworkgames/MonoGame.Extended
Classes and extensions to make MonoGame more awesome
riperiperi/FreeSO
Re-implementation of The Sims Online.
VelcroPhysics/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
Regalis11/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
loodakrawa/SpriterDotNet
A pure C# Spriter implementation

Version History

Version Downloads Last updated
3.7.1.189 3,984 12/8/2018
3.7.0.1708 3,830 9/23/2018
3.7.0.1681-develop 299 8/6/2018
3.6.0.1625 11,614 3/1/2017
3.2.99.1-Beta 10,027 2/20/2015
3.2.99-beta 420 2/4/2015