MonoGame.Framework.Content.Pipeline.Portable
3.2.99.1-Beta
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99.1-Beta
NuGet\Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.2.99.1-Beta
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.2.99.1-Beta" />
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99.1-Beta
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.2.99.1-Beta"
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99.1-Beta&prerelease
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99.1-Beta&prerelease
*Note this is the Portable version of the MonoGame Content Pipeline for use in the development of Content Pipeline projects
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
This implementation is a PCL only version of MonoGame for use in Portable CLass Libraries.
Learn more about Target Frameworks and .NET Standard.
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- MonoGame.Framework.Portable (>= 3.2.99.1-Beta)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline.Portable:
Package | Downloads |
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TexturePackerJsonPipeline
A custom content pipeline for TexturePacker Json arrays. |
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SpriterDotNet.MonoGame.Importer
SpriterDotNet MonoGame content extensions. |
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SpriterDotNet.MonoGame.Importer.DevedseFixForAndroid
SpriterDotNet MonoGame content extensions. |
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LukeMay.MonoGame
Extensions for MonoGame |
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FitGames.MonoGame.Spine
Spine animation pipeline extensions and helpers to get up and running quickly with animations. Note: Spine Runtime requires a valid license (https://github.com/fitgames/fitgames.spine/blob/master/license.txt) |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:
Repository | Stars |
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riperiperi/FreeSO
Re-implementation of The Sims Online.
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tainicom/Aether.Physics2D
2D collision detection system.
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egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
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loodakrawa/SpriterDotNet
A pure C# Spriter implementation
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