MonoGo.MercuryParticleEngine 1.3.7

dotnet add package MonoGo.MercuryParticleEngine --version 1.3.7
                    
NuGet\Install-Package MonoGo.MercuryParticleEngine -Version 1.3.7
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGo.MercuryParticleEngine" Version="1.3.7" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGo.MercuryParticleEngine" Version="1.3.7" />
                    
Directory.Packages.props
<PackageReference Include="MonoGo.MercuryParticleEngine" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGo.MercuryParticleEngine --version 1.3.7
                    
#r "nuget: MonoGo.MercuryParticleEngine, 1.3.7"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MonoGo.MercuryParticleEngine@1.3.7
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MonoGo.MercuryParticleEngine&version=1.3.7
                    
Install as a Cake Addin
#tool nuget:?package=MonoGo.MercuryParticleEngine&version=1.3.7
                    
Install as a Cake Tool

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Welcome to MonoGo!

Version NuGet Docs

Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.

Setup

Automatic

The easiest and recomended way of using this game engine is to install the templates for Visual Studio:

  • dotnet new install MonoGo.Templates

Manual

  • dotnet add package MonoGo.Engine
  • dotnet add package MonoGo.Engine.DesktopGL or dotnet add package MonoGo.Engine.WindowsDX

Modules

Install optional modules.


Features

  • Graphics Pipeline and Automated Batch\Vertex Buffer Management.
  • Easy SpriteSheet-Animations.
  • Texture Packing.
  • Sprite Groups and Dynamic Graphics Loading.
  • Input Management with GamePad support.
  • Timers, Alarms, Cameras, State Machines.
  • Coroutines.
  • Hybrid EC.
  • Scene System with Layers.
  • GameDev related Math lib.
  • Lightweight Collision Detection.
  • Integrated Post-Processing Management (Includes Bloom & ColorGrading Effects).
  • Powerful Particle-Effect-System.
  • Extensive GUI-System.
  • Enhanced Content Management.
  • FMOD Audio Support (As a standalone Library).

Sample Project

The included sample project itself contains alot more demos, but here are some impressions at least:

Color Picker Tiled PostFX

Credits

For license information please take a look at the License.txt file.

Now Have Fun with MonoGo!

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Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.3.7 267 12/18/2025
1.3.6 267 12/18/2025
1.3.5 258 12/18/2025
1.3.2 421 12/10/2025