MultiGpuHelper 1.1.0

dotnet add package MultiGpuHelper --version 1.1.0
                    
NuGet\Install-Package MultiGpuHelper -Version 1.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MultiGpuHelper" Version="1.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MultiGpuHelper" Version="1.1.0" />
                    
Directory.Packages.props
<PackageReference Include="MultiGpuHelper" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MultiGpuHelper --version 1.1.0
                    
#r "nuget: MultiGpuHelper, 1.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MultiGpuHelper@1.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MultiGpuHelper&version=1.1.0
                    
Install as a Cake Addin
#tool nuget:?package=MultiGpuHelper&version=1.1.0
                    
Install as a Cake Tool

MultiGpuHelper

MultiGpuHelper is a .NET Standard 2.0 library for discovering GPU adapters, selecting a device, and limiting concurrent GPU work. Discovery is best-effort: each backend reports only data available from its underlying operating-system, command-line, or driver API.

What it does

  • Discovers devices through nvidia-smi, the CUDA Driver API, ROCm rocminfo, or Windows WMI.
  • Represents discovery results as immutable GpuDeviceInfo snapshots.
  • Selects devices using first-available, most-free-memory, round-robin, or specific-device policies.
  • Dispatches callbacks with per-device concurrency limits and soft VRAM reservations.

What it does not do

The library does not execute CUDA, ROCm, DirectX, or machine-learning kernels. It does not allocate physical VRAM, guarantee that reported free memory remains current, or merge records from different discovery backends.

Supported platforms and backends

Backend Mechanism Platform requirement Memory data
NvidiaBackend nvidia-smi NVIDIA tools on PATH Total and free VRAM when the command reports both
CudaBackend CUDA Driver API Windows NVIDIA driver Total VRAM; free VRAM unknown
RocmBackend rocminfo ROCm tools on PATH Free VRAM unknown
WmiBackend Win32_VideoController Windows with WMI VRAM intentionally unknown

ROCm behavior has unit coverage but has not been maintainer-verified on AMD hardware. See backend details.

Installation

dotnet add package MultiGpuHelper --version 1.1.0

Quick start

using MultiGpuHelper.Backends;
using MultiGpuHelper.Models;
using MultiGpuHelper.Selection;

var backend = new NvidiaBackend();
var devices = await backend.DetectDevicesAsync();
var selection = new GpuSelectionEngine().SelectDevice(
    devices,
    GpuPolicy.MostFreeMemory);

if (selection.IsSuccess)
    Console.WriteLine($"Selected {selection.SelectedDevice.DeviceName}");
else
    Console.WriteLine(selection.Reason);

Device discovery

Backends implement IGpuBackend. An empty result means the backend was unavailable, failed, or detected no devices; use IsAvailableAsync when that distinction matters. GpuDeviceInfo.Backend identifies the discovery mechanism and Vendor identifies the hardware vendor.

Device selection

GpuSelectionEngine accepts immutable discovery snapshots. FirstAvailable, MostFreeMemory, RoundRobin, and SpecificDevice have unique values and behavior. Unknown memory is represented by GpuMemoryInfo.State, not by treating zero as measured free VRAM.

Dispatching work

GpuDispatcher operates on mutable GpuDevice scheduling registrations managed by GpuManager. Its cancellation-aware overload accepts Func<int, CancellationToken, Task<T>>. GpuWorkItem.TimeoutMs covers waiting and callback execution, but callback cancellation is cooperative.

Error handling

Selection failures from GpuManager throw GpuSelectionException; budget rejection throws GpuBudgetExceededException; caller cancellation and timeouts surface as OperationCanceledException. Callback exceptions propagate unchanged. See error handling.

Thread safety

Concurrent manager selection and dispatcher calls are synchronized. Objects returned by GpuManager.Devices remain mutable; do not change device configuration while work is being dispatched. See threading semantics.

Limitations

  • Device IDs are backend-local ordinals, not persistent physical identifiers.
  • Results from multiple backends are not deduplicated.
  • WMI VRAM is unknown because AdapterRAM is not authoritative for modern adapters.
  • Soft VRAM reservations do not allocate or measure hardware memory.
  • Hardware-dependent discovery varies with installed tools, drivers, and permissions.

Documentation

Contributing / Issues

Bug reports should include MultiGpuHelper version, OS, .NET version, GPU model, driver/runtime version, backend, a minimal reproduction, and the exception with stack trace. Use the GitHub issue tracker.

License

MIT. See LICENSE.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
1.1.0 134 8/17/2026
1.0.1 166 1/8/2026
1.0.0 137 1/7/2026