NTDLS.UDPPacketFraming 1.0.0

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dotnet add package NTDLS.UDPPacketFraming --version 1.0.0
NuGet\Install-Package NTDLS.UDPPacketFraming -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NTDLS.UDPPacketFraming" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NTDLS.UDPPacketFraming --version 1.0.0
#r "nuget: NTDLS.UDPPacketFraming, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NTDLS.UDPPacketFraming as a Cake Addin
#addin nuget:?package=NTDLS.UDPPacketFraming&version=1.0.0

// Install NTDLS.UDPPacketFraming as a Cake Tool
#tool nuget:?package=NTDLS.UDPPacketFraming&version=1.0.0


📦 Be sure to check out the NuGet pacakge: https://www.nuget.org/packages/NTDLS.UDPPacketFraming

NTDLS.UDPPacketFraming is a set of classes and extensions methods that allow you to send/receive UPD packets with ease. It handles corruption checks, concatenation, fragmentation, serialization and adds compression.

UPD Sever:

Here we are instantiating a UdpMessageManager and giving it a listen port. This will cause the manager to go into listen mode and pass any received frames to the supplied callback.

static void Main()
    var udpManager = new UdpMessageManager(1234, ProcessFrameNotificationCallback);

private static void ProcessFrameNotificationCallback(IUDPPayloadNotification payload)
    if (payload is MyFirstUPDPacket myFirstUPDPacket)

UPD Client:

Here we are instantiating a UdpMessageManager without a a listen port. This means that this this manager is in write-only mode. We are going to loop and send frames containing serialized MyFirstUDPPacket.

static void Main()
    var udpManager = new UdpMessageManager();

    int packetNumber = 0;

    while (true)
        udpManager.WriteMessage("", 1234,
            new MyFirstUPDPacket($"Packet#:{packetNumber++} "));


Supporting Code:

The class that we are going to be serializing and deserializing in the examples.

public class MyFirstUPDPacket: IUDPPayloadNotification
    public DateTime TimeStamp { get; set; } = DateTime.UtcNow;
    public Guid UID { get; set; } = Guid.NewGuid();
    public string Message { get; set; } = string.Empty;

    public MyFirstUPDPacket()

    public MyFirstUPDPacket(string message)
        Message = message;
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated

Initial release.