NetRuleEngine 3.0.0
dotnet add package NetRuleEngine --version 3.0.0
NuGet\Install-Package NetRuleEngine -Version 3.0.0
<PackageReference Include="NetRuleEngine" Version="3.0.0" />
<PackageVersion Include="NetRuleEngine" Version="3.0.0" />
<PackageReference Include="NetRuleEngine" />
paket add NetRuleEngine --version 3.0.0
#r "nuget: NetRuleEngine, 3.0.0"
#:package NetRuleEngine@3.0.0
#addin nuget:?package=NetRuleEngine&version=3.0.0
#tool nuget:?package=NetRuleEngine&version=3.0.0
NetRuleEngine
C# simple Rule Engine. High performance object rule matching. Support various complex grouped predicates. available on nuget.
(Input) An Object + Rule(s) ⇒ (Output) Is Match
Use cases
- Business rules that are dynamically generated by a user interface, to determine Yes/No conditions
- Audience Matching
- Dynamic Alerts detection
Common Usage Scenario
flowchart LR
User((Rules Admin<br/>User))
Editor[Rule<br/>Editor UI]
DB[(Rules DB)]
Event[Business Event<br/><i>real time</i>]
Logic[Business Logic]
Engine[NetRuleEngine]
User -->|configures rules| Editor
Editor -->|SAVE AS JSON| DB
Event -->|trigger| Logic
Logic -->|1.fetch rules| DB
Logic -->|2.check event<br/>against rules| Engine
Engine -->|matching rules| Logic
- Rules Admin - Actor Role - that sets the rules on design time to identify an event or desired state.
- Rules DB - Database to store the rules
- Business Event - an Event that occurs on the business flow, and changes a state on your backend, or a standalone event that needs to be tested for rule matching. can be anything as a site Visit, transaction, UI event, Login, Registration or whatever.
- Business LOGIC - this is the backend that reference the NetRuleEngine package, consumes the Rules from DB, and for each Event, run the Rule matching and acts according to the result
Features and Capabilities
Nested Rules Support
The engine supports unlimited nesting of rule groups, allowing for complex logical expressions. RulesGroups can contain both individual Rules and other RulesGroups, enabling sophisticated rule combinations like:
(A AND (B OR C))
(A OR B) AND (C OR (D AND E))
((A OR B) AND C) OR (D AND (E OR F))
Example of a complex nested rule:
var config = new RulesConfig {
RulesOperator = Rule.InterRuleOperatorType.And,
RulesGroups = [
new RulesGroup {
Operator = Rule.InterRuleOperatorType.Or,
Rules = [
new Rule {
ComparisonOperator = Rule.ComparisonOperatorType.Equal,
ComparisonValue = "example",
ComparisonPredicate = "TextField"
},
new RulesGroup {
Operator = Rule.InterRuleOperatorType.And,
Rules = [
new RulesGroup {
Operator = Rule.InterRuleOperatorType.Or,
Rules = [
new Rule {
ComparisonOperator = Rule.ComparisonOperatorType.GreaterThan,
ComparisonValue = "10",
ComparisonPredicate = "NumericField"
}
]
}
]
}
]
}
]
};
Other Features
- composite objects
- enums
- string
- numbers
- datetime
- Dictionaries
- collections
and many more. See units test for full usage scenarios.
Simple usage:
IRulesService<TestModel> engine = RulesService<TestModel>.CreateDefault();
var matching = engine.GetMatchingRules(
new TestModel { NumericField = 5 },
new[] {
new RulesConfig {
Id = Guid.NewGuid(),
RulesOperator = Rule.InterRuleOperatorType.And,
RulesGroups = new RulesGroup[] {
new RulesGroup {
Operator = Rule.InterRuleOperatorType.And,
// every TestModel instance with NumericField Equal to 5 will match this rule
Rules = new[] {
new Rule {
ComparisonOperator = Rule.ComparisonOperatorType.Equal,
ComparisonValue = 5.ToString(),
ComparisonPredicate = nameof(TestModel.NumericField)
}
}
}
}
}
});
Technical Details
- depenent on LazyCache to store compiled rules for best performance.
- compiles Expression Trees into dynamic cached code to support high performance usage.
- dependency injection ready, inject Either IRulesService<> or its dependencies.
- as the RulesService is statefull and is dependent on cache, it must be configured as singleton on your IOC (or at least, its cache dependency must be singleton)
Rule Editor UI Example (not included in this project):
Rule Config JSON Format Example:
{
"Id": "123000000-0000-0000-0000-000000000000",
"RulesOperator": "And",
"RulesGroups": [
{
"Operator": "Or",
"Rules": [
{
"ComparisonPredicate": "TextField",
"ComparisonOperator": "StringStartsWith",
"ComparisonValue": "NOT MATCHING PREFIX",
},
{
"Operator": "And",
"Rules": [
{
"ComparisonPredicate": "NumericField",
"ComparisonOperator": "GreaterThan",
"ComparisonValue": "10",
},
{
"ComparisonPredicate": "TextField",
"ComparisonOperator": "Equal",
"ComparisonValue": "example",
}
]
}
]
}
]
}
This example demonstrates a nested rule structure where:
- The top level uses an AND operator
- First group has an OR operator and contains:
- A simple string matching rule
- A nested group with an AND operator containing two conditions
Decoupling properties names from the rule engine
Best practice would be to decouple the Property names from the way they would be used within the rules (the same concept that JsonPropertyAttribute follows when (de)serializing from/to json). this way, renaming the properties will not break the existing rules.
use RulePredicatePropertyAttribute to name the rule predicate property, otherwise the property name will be used as predicate name.
[RulePredicateProperty("first_name")]
public string FirstName { get; set; }
first_name will be used as predicate name instead of the property name (FirstName), and you will be able to rename the property name (FirstName) without breaking the rules.
as your rule will be written as:
{
"ComparisonPredicate": "first_name",
"ComparisonOperator": "Equal",
"ComparisonValue": "John"
}
for example
see TestModelWithComparisonPredicateNameAttribute for more examples
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- JsonSubTypes (>= 2.0.1)
- LazyCache (>= 2.4.0)
- Microsoft.Extensions.Logging.Abstractions (>= 9.0.7)
- Newtonsoft.Json (>= 13.0.3)
- System.Text.Json (>= 9.0.7)
NuGet packages
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