Novolis.Math.Topology 2026.1.1.56

dotnet add package Novolis.Math.Topology --version 2026.1.1.56
                    
NuGet\Install-Package Novolis.Math.Topology -Version 2026.1.1.56
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Math.Topology" Version="2026.1.1.56" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Math.Topology" Version="2026.1.1.56" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Math.Topology" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Math.Topology --version 2026.1.1.56
                    
#r "nuget: Novolis.Math.Topology, 2026.1.1.56"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Math.Topology@2026.1.1.56
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Math.Topology&version=2026.1.1.56
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Math.Topology&version=2026.1.1.56
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Math.Topology

Connectivity primitives: Polygon, Face, Edge, and factories. Uses BCL Vector3 for vertex positions.

Install

dotnet add package Novolis.Math.Topology

Prerequisites: .NET 10 SDK (net10.0).

Quick start

using Novolis.Math.Topology;
using System.Numerics;

var quad = PolygonFactory.Quad(
    new Vector3(0, 0, 0),
    new Vector3(1, 0, 0),
    new Vector3(1, 0, 1),
    new Vector3(0, 0, 1));

foreach (var edge in quad.Edges)
    Console.WriteLine(edge);
Package When to use
Novolis.Math.Geometry Ray tests, meshes, BVH, transforms (references Topology transitively)
Novolis.Math.Arrays Volumetric DenseGrid<T>

More documentation

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on Novolis.Math.Topology:

Package Downloads
Novolis.Math.Geometry

Geometry primitives, transforms, intersections, and BVH for Novolis stack libraries.

Novolis.Rendering.TwoD

Host-neutral 2D scene model: sprites, animation, static polygons, collision, HUD, and menus.

Novolis.Rendering.Backends.TwoD.Silk

Silk.NET OpenGL backend for Novolis.Rendering.TwoD.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.1.56 0 10/4/2026
2026.1.1.55 78 10/3/2026
2026.1.1.54 77 10/3/2026
2026.1.1.53 42 10/3/2026
2026.1.1.52 53 10/2/2026
2026.1.1.51 46 10/2/2026
2026.1.1.50 40 10/2/2026
2026.1.1.48 47 10/2/2026
2026.1.1.47 43 10/2/2026
2026.1.1.46 162 10/1/2026
2026.1.1.45 568 9/30/2026