Novolis.Simulation.Tiles
2026.1.1.62
dotnet add package Novolis.Simulation.Tiles --version 2026.1.1.62
NuGet\Install-Package Novolis.Simulation.Tiles -Version 2026.1.1.62
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Simulation.Tiles" Version="2026.1.1.62" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Simulation.Tiles" Version="2026.1.1.62" />
<PackageReference Include="Novolis.Simulation.Tiles" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Simulation.Tiles --version 2026.1.1.62
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Novolis.Simulation.Tiles, 2026.1.1.62"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Simulation.Tiles@2026.1.1.62
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Simulation.Tiles&version=2026.1.1.62
#tool nuget:?package=Novolis.Simulation.Tiles&version=2026.1.1.62
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Novolis.Simulation.Tiles
Prison Architect–style 2D build grids: layered tiles, edge walls/doors, room flood-fill, grid A*.
Install
dotnet add package Novolis.Simulation.Tiles
Quick start
using Novolis.Simulation.Tiles;
var walls = new WallEdgeMap(16, 16);
walls.SetV(4, 3, WallEdge.Solid);
walls.SetH(2, 5, WallEdge.OpenDoor);
var rooms = RoomFloodFill.LabelRooms(walls);
var path = GridPathfinder.FindPath(walls, (0, 0), (15, 15));
var map = new TileMap2D(16, 16);
map.Set(TileLayerKind.Floor, 1, 1, 1);
var batch = new BuildBatch(16, 16);
batch.TouchCell(1, 1);
API
| Type | Role |
|---|---|
TileMap2D |
Layered floor/object tiles |
WallEdgeMap |
H/V edge walls and doors; BlocksStep |
WallEdge |
Solid, OpenDoor, None presets |
RoomFloodFill |
LabelRooms, CountRooms |
GridPathfinder |
FindPath on wall grid |
WalkabilityMask |
Blocked cells from object layer |
BuildBatch |
Dirty rect tracking for incremental rebuilds |
Related
| Package | When to use |
|---|---|
Novolis.Simulation.World |
PlanarOccupancy for agent movement |
Novolis.Math.Arrays |
Compatible walkability grids |
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- Novolis.Math.Arrays (>= 2026.1.1.61)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.1.62 | 91 | 10/18/2026 |
| 2026.1.1.60 | 93 | 10/18/2026 |
| 2026.1.1.59 | 90 | 10/18/2026 |
| 2026.1.1.57 | 101 | 10/4/2026 |
| 2026.1.1.56 | 97 | 10/1/2026 |
| 2026.1.1.55 | 96 | 9/30/2026 |