Omega3065.ComponentBasedCustomItemAPI 0.1.5

dotnet add package Omega3065.ComponentBasedCustomItemAPI --version 0.1.5
                    
NuGet\Install-Package Omega3065.ComponentBasedCustomItemAPI -Version 0.1.5
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Omega3065.ComponentBasedCustomItemAPI" Version="0.1.5" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Omega3065.ComponentBasedCustomItemAPI" Version="0.1.5" />
                    
Directory.Packages.props
<PackageReference Include="Omega3065.ComponentBasedCustomItemAPI" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Omega3065.ComponentBasedCustomItemAPI --version 0.1.5
                    
#r "nuget: Omega3065.ComponentBasedCustomItemAPI, 0.1.5"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Omega3065.ComponentBasedCustomItemAPI@0.1.5
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Omega3065.ComponentBasedCustomItemAPI&version=0.1.5
                    
Install as a Cake Addin
#tool nuget:?package=Omega3065.ComponentBasedCustomItemAPI&version=0.1.5
                    
Install as a Cake Tool

Component Based Custom Item API (CBCI-API)

An API which brings many of (my) favourite featuers from EXILED's Custom Item implementation over to LabAPI. You can find examples on how to use the API in the Examples folder.

Installation

Install this as any other LabAPI plugin. Installation guide in the LabAPI Readme.

Developer Package reference

This Library is also avalible as NuGet package. See: https://www.nuget.org/packages/Omega3065.ComponentBasedCustomItemAPI/

Developer Wiki

At this momement the only wiki is viewing the quite well commented code in combination with looking at the provided Examples.

Current Features

  • Items defined as a definition with an item instance class iniciated for each new item.
  • Item Components which affect the behaviour of any item they are attached to.
  • Support for CustomItems (basic), CustomKeycard (all 4 basegame types), CustomFirearms and CustomGrenades.
  • Most portions of the API should be documented in the source-code providing hover-tooltips in most modern editors.
  • A number of default components including compotability with ProjectMER which allows attaching schematics to pickups and held items.

Recently Added Features

  • Integration with ProjectMER.
    1. Custom Pickup model support
    2. Held Item model support
  • Integration with RaCustomMenu
    1. Give custom items to players using the UI (Dummies Tab in RA)
  • Radio and Grenade feature related components.

Planned Features

  • Autogenerated wiki
  • Custom Armor support
  • Even More default components

Contributing

Uses https://www.conventionalcommits.org/en/v1.0.0/ as a commit standard.

Credits

Product Compatible and additional computed target framework versions.
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.5 102 11/29/2025
0.1.3 174 11/27/2025
0.1.2 166 11/26/2025
0.1.1 170 11/24/2025
0.1.0 173 11/23/2025