OpenToolkit.Mathematics 4.0.0-pre9.3

Prefix Reserved
This is a prerelease version of OpenToolkit.Mathematics.
dotnet add package OpenToolkit.Mathematics --version 4.0.0-pre9.3                
NuGet\Install-Package OpenToolkit.Mathematics -Version 4.0.0-pre9.3                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenToolkit.Mathematics" Version="4.0.0-pre9.3" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenToolkit.Mathematics --version 4.0.0-pre9.3                
#r "nuget: OpenToolkit.Mathematics, 4.0.0-pre9.3"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenToolkit.Mathematics as a Cake Addin
#addin nuget:?package=OpenToolkit.Mathematics&version=4.0.0-pre9.3&prerelease

// Install OpenToolkit.Mathematics as a Cake Tool
#tool nuget:?package=OpenToolkit.Mathematics&version=4.0.0-pre9.3&prerelease                

A basic mathematics library developed primarily for rendering in 3d and 2d.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on OpenToolkit.Mathematics:

Package Downloads
OpenToolkit.Graphics

GLes11, GLes20, GLes30, GL2, and GL4 bindings for dotnet from the Khronos openGL c library.

OpenToolkit.OpenAL

OpenAL bindings for dotnet from the Khronos openAL c library.

OpenToolkit.Windowing.Desktop

An abstraction over OpenToolkit.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction.

OpenToolkit.Windowing.Common

Common functionality for OpenToolkit.Windowing.* packages.

Hypercube.Mathematics

Package Description

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-pre9.3 2,763 8/21/2020
4.0.0-pre9.2 890 7/28/2020
4.0.0-pre9.1 1,497,772 4/24/2020
4.0.0-pre9 5,712 4/19/2020
4.0.0-pre8 5,268 4/18/2020
4.0.0-pre7 5,282 4/13/2020
4.0.0-pre6 5,651 4/10/2020
4.0.0-pre5 5,511 4/9/2020
4.0.0-pre4 5,439 4/6/2020
4.0.0-pre3 5,936 3/19/2020
4.0.0-pre2 5,480 3/19/2020
4.0.0-pre.10 308 4/24/2020
4.0.0-pre 5,441 3/19/2020

Improved and fixed GLFW binary loading (@jvbsl)
Improved mono compat (@jvbsl)
Fixed GetLibraryName for iOS platform (thanks @Grizley56)
Fixed InputAction for getting Joystick Buttons from GLFW (thanks @HughPH)