OwopDotNet 1.0.2

dotnet add package OwopDotNet --version 1.0.2
                    
NuGet\Install-Package OwopDotNet -Version 1.0.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OwopDotNet" Version="1.0.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="OwopDotNet" Version="1.0.2" />
                    
Directory.Packages.props
<PackageReference Include="OwopDotNet" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add OwopDotNet --version 1.0.2
                    
#r "nuget: OwopDotNet, 1.0.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package OwopDotNet@1.0.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=OwopDotNet&version=1.0.2
                    
Install as a Cake Addin
#tool nuget:?package=OwopDotNet&version=1.0.2
                    
Install as a Cake Tool

Owop.NET

Owop.NET is an asynchronous .NET library for interfacing with OurWorldOfPixels (OWOP). It follows in the footsteps of projects such as OWOP.js and is designed for easily creating OWOP bots.

Example

using Microsoft.Extensions.Logging;
using Owop.Client;

// Create our client instance
using var client = IOwopClient.Create();

// Fires when our client connects to the world
client.Connected += args =>
{
    args.World.Logger.LogInformation($"Connected as ID {args.World.ClientPlayer.Id}");
};

// Fires when another player uses the /tell command on us
client.Tell += async msg =>
{
    await msg.Player.Tell($"Hello from {msg.World.Name}!");
};

// Connect to a world!
// World name defaults to "main" if none is provided
await client.Connect(options: new ConnectionOptions
{
    Nickname = "MyFirstBot"
});
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.2 125 11/11/2024
1.0.1 122 11/11/2024
1.0.0 125 11/11/2024