PS4RemotePlayInterceptor 0.5.2

A small .NET library to intercept controls on PS4 Remote Play for Windows

Install-Package PS4RemotePlayInterceptor -Version 0.5.2
dotnet add package PS4RemotePlayInterceptor --version 0.5.2
<PackageReference Include="PS4RemotePlayInterceptor" Version="0.5.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PS4RemotePlayInterceptor --version 0.5.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

PS4 Remote Play Interceptor
       - 0.1.0: First version
       - 0.2.0: Serialization support
       - 0.2.1: Fix missing Options button during conversion
       - 0.3.0: Add watchdog to automatically inject when possible
       - 0.4.0: Add support for touchpad, accelerometer, and gyro
       - 0.4.1: Fix object cloning on DualShockState and add support for original injection method
       - 0.5.0: Add emulator for DualShock 4 controllers and add delegates for watchdog
       - 0.5.1: Fix crashes when closing host before RemotePlay
       - 0.5.2: Add compressed serialization and allow null values when cloning DualShockState

Showing the top 1 GitHub repositories that depend on PS4RemotePlayInterceptor:

Repository Stars
komefai/PS4Macro
Automation utility for PS4 Remote Play written in C#

Version History

Version Downloads Last updated
0.5.2 1,104 1/14/2018
0.5.1 280 1/2/2018
0.5.0 262 10/30/2017
0.4.1 273 9/12/2017
0.4.0 236 9/6/2017
0.3.0 231 9/4/2017
0.2.1 230 9/4/2017
0.2.0 232 8/31/2017
0.1.2 221 8/30/2017
0.1.1 216 8/30/2017
0.1.0 329 8/15/2017