Paradise.Geometry
0.48.1
dotnet add package Paradise.Geometry --version 0.48.1
NuGet\Install-Package Paradise.Geometry -Version 0.48.1
<PackageReference Include="Paradise.Geometry" Version="0.48.1" />
<PackageVersion Include="Paradise.Geometry" Version="0.48.1" />
<PackageReference Include="Paradise.Geometry" />
paket add Paradise.Geometry --version 0.48.1
#r "nuget: Paradise.Geometry, 0.48.1"
#:package Paradise.Geometry@0.48.1
#addin nuget:?package=Paradise.Geometry&version=0.48.1
#tool nuget:?package=Paradise.Geometry&version=0.48.1
Managed geometry acceleration structures: a wide, quantized bounding volume hierarchy over triangles or instances in the layout the renderer's compute ray tracer reads, plus the CPU builder and reference traversal that verify it.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Paradise.Geometry:
| Package | Downloads |
|---|---|
|
Paradise.Rendering.Pbr
PBR metallic-roughness scene renderer: Slang-compiled Cook-Torrance shader with reflection-validated uniforms, GLB mesh upload, KTX2 material cache, and a per-frame command-stream emitter. Backend-agnostic — drives any Paradise.Rendering IRenderer implementation; the host picks and supplies the backend. |
GitHub repositories
This package is not used by any popular GitHub repositories.