Paradise.Rendering
0.5.2
dotnet add package Paradise.Rendering --version 0.5.2
NuGet\Install-Package Paradise.Rendering -Version 0.5.2
<PackageReference Include="Paradise.Rendering" Version="0.5.2" />
<PackageVersion Include="Paradise.Rendering" Version="0.5.2" />
<PackageReference Include="Paradise.Rendering" />
paket add Paradise.Rendering --version 0.5.2
#r "nuget: Paradise.Rendering, 0.5.2"
#:package Paradise.Rendering@0.5.2
#addin nuget:?package=Paradise.Rendering&version=0.5.2
#tool nuget:?package=Paradise.Rendering&version=0.5.2
Backend-agnostic rendering data contract: handles, descriptors, and Slang-reflection-shaped records consumed by Paradise.Rendering.* backends.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Paradise.Rendering:
| Package | Downloads |
|---|---|
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Paradise.Assets.Textures
KTX2 texture transcoding for the Paradise pipeline: BasisLZ/UASTC to BC (desktop) or RGBA32 (fallback) via libktx, expressed on the Paradise.Rendering TextureFormat contract. KTX2-only by design — no PNG/JPEG paths. |
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Paradise.Rendering.WebGPU
WebGPU (Dawn) backend for Paradise.Rendering. Owns native instance/adapter/device/surface state; consumers see only Paradise.Rendering handle/descriptor types. |
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Paradise.Rendering.Pbr
PBR metallic-roughness scene renderer: Slang-compiled Cook-Torrance shader with reflection-validated uniforms, GLB mesh upload, KTX2 material cache, and a per-frame command-stream emitter over the WebGPU backend. |
GitHub repositories
This package is not used by any popular GitHub repositories.