Paradise.Windowing
0.28.1
dotnet add package Paradise.Windowing --version 0.28.1
NuGet\Install-Package Paradise.Windowing -Version 0.28.1
<PackageReference Include="Paradise.Windowing" Version="0.28.1" />
<PackageVersion Include="Paradise.Windowing" Version="0.28.1" />
<PackageReference Include="Paradise.Windowing" />
paket add Paradise.Windowing --version 0.28.1
#r "nuget: Paradise.Windowing, 0.28.1"
#:package Paradise.Windowing@0.28.1
#addin nuget:?package=Paradise.Windowing&version=0.28.1
#tool nuget:?package=Paradise.Windowing&version=0.28.1
Backend-agnostic windowing contract: create and control a window, obtain a render surface, and receive timestamped raw device input. Implemented by Paradise.Windowing.* backends (SDL today).
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Paradise.Windowing:
| Package | Downloads |
|---|---|
|
Paradise.Rendering.WebGPU
WebGPU (Dawn) backend for Paradise.Rendering. Owns native instance/adapter/device/surface state; consumers see only Paradise.Rendering handle/descriptor types. |
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Paradise.Ui
Engine-neutral UI input contract for Paradise Engine hosts: the UiEvent stream, the sim-thread IUiInput half, and CompositeUiInput fan-out for stacking UI systems. |
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Paradise.Windowing.Sdl
SDL3 implementation of the Paradise.Windowing contract: window lifecycle, the event pump, timestamped raw keyboard input, and WebGPU-ready surface descriptors for Win32/Cocoa/Wayland/X11. |
GitHub repositories
This package is not used by any popular GitHub repositories.