Particle.Maui
1.0.3
dotnet add package Particle.Maui --version 1.0.3
NuGet\Install-Package Particle.Maui -Version 1.0.3
<PackageReference Include="Particle.Maui" Version="1.0.3" />
<PackageVersion Include="Particle.Maui" Version="1.0.3" />
<PackageReference Include="Particle.Maui" />
paket add Particle.Maui --version 1.0.3
#r "nuget: Particle.Maui, 1.0.3"
#:package Particle.Maui@1.0.3
#addin nuget:?package=Particle.Maui&version=1.0.3
#tool nuget:?package=Particle.Maui&version=1.0.3
Particles.Maui
A MAUI library to display particles e.g. confetti. Should work on all platforms. Ported from the Xamarin Forms version of this library: https://github.com/mariusmuntean/Particle.Forms
Preview
<img src="Media/sample.gif" width="640px" />
API Reference
The starting point is the class ParticleView.
| BindableProperty | Default | Description |
|------------------|---------|-------------|
| IsActive | true | Whether or not the control is displaying particles. Use this property to stop and restart the particles. |
| IsRunning | true | Whether or not the control is animating particles. Use this property to pause and resume the particles. |
| HasFallingParticles | false | Whether or not falling particles should be shown. |
| FallingParticlesPerSecond | 60 | Amount of new particles to be added every second when HasFallingParticles is true. |
| AddParticlesOnTap | false | Whether or not to add particles on tap. |
| TapParticleCount | 30 | Amount of particles to add on tap when AddParticlesOnTap is true. |
| AddParticlesOnDrag | false | Whether or not to add particles on drag. |
| DragParticleCount | 60 | Amount of particles to add on drag when AddParticlesOnDrag is true. |
| DragParticleMoveType | ParticleMovetype.Fall | Particle movement type while dragging. |
| UseSKGLView | False on all platforms except Android | Whether or not to use the hardware-accelerated view for drawing. |
| ShowDebugInfo | False | Whether or not to show debug information. |
| DebugInfoColor | LawnGreen | Color to use when displaying debug information. |
<br>
These properties aren't bindable.
| Property | Default | Description |
|------------------|-|---------|
| TouchParticleGenerator | SimpleParticleGenerator | A ParticleBase generator to be used when interacting with the ParticleView |
| FallingParticleGenerator | FallingParticleGenerator | A ParticleBase generator to be used when showing particles that fall from the top edge to the bottom |
| CanvasSize | <none>| Contains the current canvas size |
<br>
Usage Sample
<?xml version="1.0" encoding="utf-8"?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:particle="clr-namespace:Particle.Maui;assembly=Particle.Maui"
x:Class="Particle.Maui.Sample.Demo2.Demo2"
Title="Custom Particles">
<ContentPage.Resources>
<x:Array Type="{x:Type Color}" x:Key="ConfettiColors">
<Color>#a864fd</Color>
<Color>#29cdff</Color>
<Color>#78ff44</Color>
<Color>#ff718d</Color>
<Color>#fdff6a</Color>
<Color>#ffcbf2</Color>
</x:Array>
</ContentPage.Resources>
<Grid VerticalOptions="FillAndExpand"
BackgroundColor="White"
Margin="0 ,0, 0, 5">
<particle:ParticleView x:Name="MyParticleCanvas"
IsActive="True"
IsRunning="True"
HasFallingParticles="True"
FallingParticlesPerSecond="20"
Margin="0, 20"
VerticalOptions="FillAndExpand"
HorizontalOptions="FillAndExpand"
ParticleColors="{StaticResource ConfettiColors}" />
</Grid>
</ContentPage>
Tip
To conserver resources you can pause the particles when the Page is about to disappear and resume when the Page is about to appear.
protected override void OnAppearing()
{
base.OnAppearing();
MyParticleCanvas.IsRunning = true;
}
protected override void OnDisappearing()
{
base.OnDisappearing();
MyParticleCanvas.IsRunning = false;
}
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0-android31.0 is compatible. net6.0-ios16.0 is compatible. net6.0-maccatalyst15.4 is compatible. net6.0-windows10.0.19041 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-windows was computed. net8.0-android was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-windows was computed. net9.0-android was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-windows was computed. net10.0-android was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-windows was computed. |
-
net6.0-android31.0
- SkiaSharp.Views.Maui.Controls (>= 2.88.3)
- SkiaSharp.Views.Maui.Controls.Compatibility (>= 2.88.3)
- SkiaSharp.Views.Maui.Core (>= 2.88.3)
-
net6.0-ios16.0
- SkiaSharp.Views.Maui.Controls (>= 2.88.3)
- SkiaSharp.Views.Maui.Controls.Compatibility (>= 2.88.3)
- SkiaSharp.Views.Maui.Core (>= 2.88.3)
- System.Runtime.InteropServices.NFloat.Internal (>= 6.0.1)
-
net6.0-maccatalyst15.4
- SkiaSharp.Views.Maui.Controls (>= 2.88.3)
- SkiaSharp.Views.Maui.Controls.Compatibility (>= 2.88.3)
- SkiaSharp.Views.Maui.Core (>= 2.88.3)
- System.Runtime.InteropServices.NFloat.Internal (>= 6.0.1)
-
net6.0-windows10.0.19041
- SkiaSharp.Views.Maui.Controls (>= 2.88.3)
- SkiaSharp.Views.Maui.Controls.Compatibility (>= 2.88.3)
- SkiaSharp.Views.Maui.Core (>= 2.88.3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
See the API reference: https://github.com/jbowmanp1107/Particle.Maui#api-reference