PokeApiNet 4.0.0

dotnet add package PokeApiNet --version 4.0.0
NuGet\Install-Package PokeApiNet -Version 4.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PokeApiNet" Version="4.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PokeApiNet --version 4.0.0
#r "nuget: PokeApiNet, 4.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PokeApiNet as a Cake Addin
#addin nuget:?package=PokeApiNet&version=4.0.0

// Install PokeApiNet as a Cake Tool
#tool nuget:?package=PokeApiNet&version=4.0.0

PokeApiNet

A .Net wrapper for the Pokemon API at https://pokeapi.co.

Targets .Net Standard 2.0+.

NuGet Build Status

Use

using PokeApiNet;

...

// instantiate client
PokeApiClient pokeClient = new PokeApiClient();

// get a resource by name
Pokemon hoOh = await pokeClient.GetResourceAsync<Pokemon>("ho-oh");

// ... or by id
Item clawFossil = await pokeClient.GetResourceAsync<Item>(100);

To see all the resources that are available, see the PokeAPI docs site.

Internally, PokeApiClient uses an instance of the HttpClient class. As such, instances of PokeApiClient are meant to be instantiated once and re-used throughout the life of an application.

PokeAPI uses navigation urls for many of the resource's properties to keep requests lightweight, but require subsequent requests in order to resolve this data. Example:

Pokemon pikachu = await pokeClient.GetResourceAsync<Pokemon>("pikachu");

pikachu.Species only has a Name and Url property. In order to load this data, an additonal request is needed; this is more of a problem when the property is a list of navigation URLs, such as the pikachu.Moves.Move collection.

GetResourceAsync includes overloads to assist with resolving these navigation properties. Example:

// to resolve a single navigation url property
PokemonSpecies species = await pokeClient.GetResourceAsync(pikachu.Species);

// to resolve a list of them
List<Move> allMoves = await pokeClient.GetResourceAsync(pikachu.Moves.Select(move => move.Move));

Paging

PokeAPI supports the paging of resources, allowing users to get a list of available resources for that API. Depending on the shape of the resource data, two methods for paging are included, along with overloads to allow for the specification of the page count limit and the page offset. Example:

// get a page of data (defaults to a limit of 20)
NamedApiResourceList<Berry> firstBerryPage = await client.GetNamedResourcePageAsync<Berry>();

// to specify a certain page, use the provided overloads
NamedApiResourceList<Berry> lotsMoreBerriesPage = await client.GetNamedResourcePageAsync<Berry>(60, 2);

Because the Berry resource has a Name property, the GetNamedResourcePageAsync() method is used. For resources that do not have a Name property, use the GetApiResourcePageAsync() method. Example:

ApiResourceList<ContestEffect> contestEffectPage = await client.GetApiResourcePageAsync<ContestEffect>();

Regardless of which method is used, the returning object includes a Results collection that can be used to pull the full resource data. Example:

Berry cheri = await client.GetResourceAsync<Berry>(firstBerryPage.Results[0]);

Refer to the PokeAPI documention to see which resources include a Name property.

IAsyncEnumerable Support

Two methods expose support for IAsyncEnumerable to make paging through all pages super simple: GetAllNamedResourcesAsync<T>() and GetAllApiResourcesAsync<T>(). Example:

await foreach (var berryRef in pokeClient.GetAllNamedResourcesAsync<Berry>())
{
    // do something with each berry reference
}

Caching

Every resource and page response is automatically cached in memory, making all subsequent requests for the same resource or page pull cached data. Example:

// this will fetch the data from the API
Pokemon mew = await pokeClient.GetResourceAsync<Pokemon>(151);

// another call to the same resource will fetch from the cache
Pokemon mewCached = await pokeClient.GetResourceAsync<Pokemon>("mew");

To clear the cache of data:

// clear all caches for both resources and pages
pokeClient.ClearCache();

Additional overloads are provided to allow for clearing the individual caches for resources and pages, as well as by type of cache.

Build

dotnet build

Test

The test bank includes unit tests and integration tests. Integration tests will actually ping the PokeApi server for data while the unit tests run off of mocked data.

dotnet test --filter "Category = Unit"
dotnet test --filter "Category = Integration"
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0 1,107 11/20/2023
3.0.10 1,843 1/23/2023
3.0.9 896 9/16/2022
3.0.8 626 8/18/2022
3.0.7 386 8/17/2022
3.0.6 360 8/15/2022
3.0.5 894 6/17/2022
3.0.4 437 5/28/2022
3.0.3 2,444 7/17/2021
3.0.2 485 6/2/2021
3.0.1 434 4/15/2021
3.0.0 1,276 1/12/2020
2.0.0 714 8/14/2019
1.1.0 506 7/22/2019
1.0.0 553 5/9/2019