ReadyM.SDK.Client 1.0.0-rc.2

This is a prerelease version of ReadyM.SDK.Client.
dotnet add package ReadyM.SDK.Client --version 1.0.0-rc.2
                    
NuGet\Install-Package ReadyM.SDK.Client -Version 1.0.0-rc.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ReadyM.SDK.Client" Version="1.0.0-rc.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ReadyM.SDK.Client" Version="1.0.0-rc.2" />
                    
Directory.Packages.props
<PackageReference Include="ReadyM.SDK.Client" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ReadyM.SDK.Client --version 1.0.0-rc.2
                    
#r "nuget: ReadyM.SDK.Client, 1.0.0-rc.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ReadyM.SDK.Client@1.0.0-rc.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ReadyM.SDK.Client&version=1.0.0-rc.2&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ReadyM.SDK.Client&version=1.0.0-rc.2&prerelease
                    
Install as a Cake Tool

ReadyM.SDK.Client

The game-agnostic client part of the ReadyM SDK: entities and services on the client, input, the relay client and the mod loader. It depends on ReadyM.SDK.Common.

You do not need to reference this package yourself. Each game publishes its own client SDK package on top of it, and a mod's client project references that one:

game client mod
Oblivion Remastered ReadyM.SDK.Oblivion.Client

The game loads these assemblies itself, so your mod folder only needs your own.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on ReadyM.SDK.Client:

Package Downloads
ReadyM.SDK.Oblivion.Client

SDK for the in-game half of an OblivionMP mod. Includes the game-side mod and the CEF web UI with its page RPC generator.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0-rc.2 66 10/16/2026
1.0.0-rc.1 72 10/15/2026