RetroReborn.Graphics 2.1.0-alpha.15

This is a prerelease version of RetroReborn.Graphics.
The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package RetroReborn.Graphics --version 2.1.0-alpha.15
                    
NuGet\Install-Package RetroReborn.Graphics -Version 2.1.0-alpha.15
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RetroReborn.Graphics" Version="2.1.0-alpha.15" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="RetroReborn.Graphics" Version="2.1.0-alpha.15" />
                    
Directory.Packages.props
<PackageReference Include="RetroReborn.Graphics" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add RetroReborn.Graphics --version 2.1.0-alpha.15
                    
#r "nuget: RetroReborn.Graphics, 2.1.0-alpha.15"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package RetroReborn.Graphics@2.1.0-alpha.15
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=RetroReborn.Graphics&version=2.1.0-alpha.15&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=RetroReborn.Graphics&version=2.1.0-alpha.15&prerelease
                    
Install as a Cake Tool

RetroReborn.Graphics

Renderer abstractions and per-frame data types for the RetroReborn engine. Targets netstandard2.0.

These types define the rendering contract. The MonoGame implementation lives in RetroReborn.MG.

Install

dotnet add package RetroReborn.Graphics

What's included

Camera

Type Description
ICamera Controls position (X, Y), Zoom, and Rotation. Registered as transient — each resolution is a new independent camera.
CameraProfile Immutable camera snapshot passed to the renderer via PresentationFrame

Frame

Type Description
PresentationFrame Immutable per-tick snapshot: CameraProfile + AspectProfile + render items
AspectProfile Target viewport resolution (defaults to 1920 × 1080)
RenderItem One world-space sprite: image key, position, depth, rotation, scale

Interfaces

Type Description
ISpriteRenderer Draws a PresentationFrame each tick
ITextureStore / ITextureStore<T> Looks up a texture by image key string
IGraphicsDevice Marker interface for the native graphics device
INativeGraphicsDevice<T> Exposes the settable native device handle
IPresentationSystem Converts world state into a PresentationFrame (not yet implemented)

Usage

// Game builds a frame each tick
ICamera camera = services.GetRequiredService<ICamera>();
camera.X = 64f;

var frame = new PresentationFrame(
    Camera: new CameraProfile(camera.X, camera.Y, camera.Zoom, camera.Rotation),
    Aspect: new AspectProfile(),
    Items: renderItems);

ISpriteRenderer renderer = services.GetRequiredService<ISpriteRenderer>();
renderer.Draw(frame);

Changes

See CHANGELOG.md.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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GitHub repositories

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Version Downloads Last Updated

2.1.0: Added ICamera (transient), CameraProfile, PresentationFrame redesign, MonoGame.Extended camera, IDisposable on GPU resources, input validation with descriptive exceptions, DI wiring for Game/Localisation/Pilgrimage, ComponentTypes/SpriteProperties/TransformProperties constants. See CHANGELOG.md for breaking changes and migration guidance.